-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathFileSystem.cs
43 lines (36 loc) · 912 Bytes
/
FileSystem.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
using MelonLoader;
using System.Collections;
using UnityEngine;
namespace ModUI
{
public static class FileSystem
{
//public static string settingsPath = @"file:///" + Application.dataPath + @"/../Mods/_ModSettings";
public static string settingsPath = Application.dataPath + "/../Mods/_ModSettings";
public static bool savingInProgress;
public static void Setup()
{
if (!System.IO.Directory.Exists(settingsPath))
{
System.IO.Directory.CreateDirectory(settingsPath);
}
}
public static void SaveAllSettingsToFile()
{
if (!savingInProgress)
{
savingInProgress = true;
MelonCoroutines.Start(StartSavingToFile());
}
}
public static IEnumerator StartSavingToFile()
{
foreach (ModSettings singleModSetting in UIManager.activeModSettings.Values)
{
singleModSetting.SaveToFile();
}
yield return null;
savingInProgress = false;
}
}
}