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shouldn't clear the m_AttachmentClearValues inDeviceContextGLImpl::NextSubpass #497
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Can you provide a render pass description that reproduces this issue? |
Yes,It's a thee subpass render pass.
draw code like this : {
context->NextSubpass(); AAPass(); } {
context->NextSubpass(); FinalScreenPass(); } context->EndRenderPass();` DirectX and Vulkan backend no this issue .. the attachments like this `{ { { { { { { { |
DiligentCore/Graphics/GraphicsEngineOpenGL/src/DeviceContextGLImpl.cpp
Line 658 in 8be34c5
call m_AttachmentClearValues.clear() in DeviceContextGLImpl::NextSubpass(),if there more than two subpass,the clear value not exists after first call for NextSubpass. delete this line work well.
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