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HnPostProcessTask: fixed issue with TONE_MAPPING_MODE definition in c…
MSVC Code Analysis #1504: Commit 8d96a41 pushed by TheMostDiligent
April 18, 2024 01:32 5m 39s master
April 18, 2024 01:32 5m 39s
Hydrogent: apply tone mapping after TAA
MSVC Code Analysis #1500: Commit 631dbc6 pushed by TheMostDiligent
April 17, 2024 23:10 5m 15s master
April 17, 2024 23:10 5m 15s
ToneMapping: Added AgX tone mapper (close #96)
MSVC Code Analysis #1495: Commit b67bc2a pushed by TheMostDiligent
April 17, 2024 05:53 5m 36s master
April 17, 2024 05:53 5m 36s
TAA: enable multiple accumulation buffers
MSVC Code Analysis #1492: Commit 1c4503e pushed by TheMostDiligent
April 17, 2024 01:49 5m 6s master
April 17, 2024 01:49 5m 6s
TAA: Added documentation (close #146)
MSVC Code Analysis #1483: Commit b708679 pushed by TheMostDiligent
April 15, 2024 06:33 5m 17s master
April 15, 2024 06:33 5m 17s
SSR: Updated documentation (close #157)
MSVC Code Analysis #1480: Commit e96a1d4 pushed by TheMostDiligent
April 15, 2024 05:23 5m 24s master
April 15, 2024 05:23 5m 24s
SSAO: Added documentation
MSVC Code Analysis #1469: Commit eee3425 pushed by TheMostDiligent
April 11, 2024 05:48 5m 30s master
April 11, 2024 05:48 5m 30s
SSAO: Properly reset history when needed (close ##139)
MSVC Code Analysis #1464: Commit 0eb6314 pushed by TheMostDiligent
April 11, 2024 04:04 5m 28s master
April 11, 2024 04:04 5m 28s
HnCamera: use camera attributes from USD
MSVC Code Analysis #1454: Commit 1abd2fb pushed by TheMostDiligent
April 6, 2024 03:26 5m 57s master
April 6, 2024 03:26 5m 57s
[SSR, TAA]: Added prefixes for shaders (close #117)
MSVC Code Analysis #1452: Commit c4ff628 pushed by TheMostDiligent
April 5, 2024 22:40 5m 41s master
April 5, 2024 22:40 5m 41s
SSR: Fixed broken reflections on OpenGL (close #151)
MSVC Code Analysis #1449: Commit 61663c9 pushed by TheMostDiligent
April 5, 2024 21:57 5m 46s master
April 5, 2024 21:57 5m 46s
HnMaterial: improved standard static texture indexing
MSVC Code Analysis #1444: Commit c0bfd10 pushed by TheMostDiligent
April 5, 2024 19:38 6m 17s master
April 5, 2024 19:38 6m 17s
Implemented Bloom (close #144)
MSVC Code Analysis #1436: Commit a462038 pushed by TheMostDiligent
April 5, 2024 07:26 5m 20s master
April 5, 2024 07:26 5m 20s
HnMaterial: use standard texture indexing when possible
MSVC Code Analysis #1433: Commit 4203aa7 pushed by TheMostDiligent
April 5, 2024 05:13 5m 51s master
April 5, 2024 05:13 5m 51s
[SSAO, SSR]: Added comments for SSR and SSAO constants (close #107)
MSVC Code Analysis #1414: Commit 22e03e3 pushed by TheMostDiligent
March 30, 2024 17:43 5m 37s master
March 30, 2024 17:43 5m 37s
Hydrogent: fixed sRGB textures handling
MSVC Code Analysis #1411: Commit 425451c pushed by TheMostDiligent
March 30, 2024 16:30 5m 54s master
March 30, 2024 16:30 5m 54s
Hydrogent: updated readme with instructions on building USD File Form…
MSVC Code Analysis #1407: Commit 1e4ea87 pushed by TheMostDiligent
March 30, 2024 05:02 5m 37s master
March 30, 2024 05:02 5m 37s
HnRenderDelegate: limit dynamic texture array size to 94 on Apple pla…
MSVC Code Analysis #1398: Commit 36038a0 pushed by TheMostDiligent
March 29, 2024 01:11 7m 2s master
March 29, 2024 01:11 7m 2s
Hydrogent: reworked CMake build configuration
MSVC Code Analysis #1395: Commit a643c91 pushed by TheMostDiligent
March 28, 2024 22:34 5m 52s master
March 28, 2024 22:34 5m 52s
[SSAO, SSR, TAA] Moved flags to UpdateUI (close #115)
MSVC Code Analysis #1391: Commit 83bfe03 pushed by TheMostDiligent
March 28, 2024 05:43 5m 47s master
March 28, 2024 05:43 5m 47s
SSR: Added using previous frame depth from application (close #68)
MSVC Code Analysis #1384: Commit ce77aae pushed by TheMostDiligent
March 27, 2024 20:08 5m 9s master
March 27, 2024 20:08 5m 9s
SSR: Fixed incorrect sampling in spatial reconstruction step
MSVC Code Analysis #1381: Commit 0ef619f pushed by TheMostDiligent
March 27, 2024 17:52 5m 36s master
March 27, 2024 17:52 5m 36s
SSR: Some optimizations for Intersection step
MSVC Code Analysis #1378: Commit 64deda8 pushed by TheMostDiligent
March 27, 2024 17:26 6m 15s master
March 27, 2024 17:26 6m 15s
Hydrogent: fixed MacOS build instructions
MSVC Code Analysis #1372: Commit b646e5c pushed by TheMostDiligent
March 27, 2024 05:04 5m 18s master
March 27, 2024 05:04 5m 18s
PBR Renderer: added PSO_FLAG_USE_LIGHTS flag
MSVC Code Analysis #1364: Commit ec73eba pushed by TheMostDiligent
March 26, 2024 21:36 5m 17s master
March 26, 2024 21:36 5m 17s