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Waddles had a really cool idea- offer a diaper texture that has all the wet and mess settings built right into it, and offset the texture so that only the correct amount of the diaper showed. Of course this meant it was the responsibility of the texture uploader to implement the wet/mess system on it. This system should be supported as well, if more as an example than anything as to how to implement something similar on another sculpted diaper.
Also, Waddles has multi-prim plastic pants. That needs to be properly supported as well.
The text was updated successfully, but these errors were encountered:
Having split the handling of wet and mess prims/faces/textures off to Potty, the code changes should only need to update Potty now. Also, I'm thinking of generalizing how pottys are shown on the diaper in a notecard, so that support for diapers is a matter of dropping in a notecard instead of a particular potty script. It won't be a matter of "supporting" diapers at that point, and documentation can be finalized on how to support any diaper of any type this way. Or, people can rewrite potty.lsl if they so wish.
Waddles had a really cool idea- offer a diaper texture that has all the wet and mess settings built right into it, and offset the texture so that only the correct amount of the diaper showed. Of course this meant it was the responsibility of the texture uploader to implement the wet/mess system on it. This system should be supported as well, if more as an example than anything as to how to implement something similar on another sculpted diaper.
Also, Waddles has multi-prim plastic pants. That needs to be properly supported as well.
The text was updated successfully, but these errors were encountered: