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Consider using FlxScene for persistent state storage #11

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al-arz opened this issue Dec 25, 2018 · 1 comment
Open

Consider using FlxScene for persistent state storage #11

al-arz opened this issue Dec 25, 2018 · 1 comment
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enhancement New feature or request

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@al-arz
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al-arz commented Dec 25, 2018

As mentioned in HaxeFlixel/flixel-addons#142 by its author, FlxScene was created with some kind of scene editor (perhaps similar to flixel-studio) in mind.
We'll need a saver producing compatible XML, but at least we don't have to write a parser/loader from scratch.

FlxScene demo source: https://github.com/HaxeFlixel/flixel-demos/tree/master/Features/FlxScene

@Dovyski
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Dovyski commented Dec 26, 2018

Thanks for the great tip! I was not aware of FlxScene, it looks like a perfect foundation to build upon. My only concern is that FlxScene XML file structure is not compatible with other tools, e.g. the very popular Tiled editor.

It would be great to allow developers to interoperate with different tools when making levels/scenes.

@Dovyski Dovyski added the enhancement New feature or request label Dec 26, 2018
@Dovyski Dovyski added this to the M2 - content persistence milestone Dec 26, 2018
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