You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This might not be an issue, I could just think that I'm doing a hack when everything is working as designed.
There are a very few circumstances where I need to abort dialogue entirely and send a customer on their way. The best way I've found to do this using the brand spanking new AsyncAdapter is to use Abort. When I do so, AsyncAdapter transitions to a terminal state, so I have to create a new one to re-use the same VM. (In my games, we compile everything to a single yarn file and run different nodes based on.... logic.)
I can definitely do that and it works, but I'm filing an issue in case this is an edge-case in the design / API. Please close if this is working as intended. :)
The text was updated successfully, but these errors were encountered:
This might not be an issue, I could just think that I'm doing a hack when everything is working as designed.
There are a very few circumstances where I need to abort dialogue entirely and send a customer on their way. The best way I've found to do this using the brand spanking new
AsyncAdapter
is to useAbort
. When I do so, AsyncAdapter transitions to a terminal state, so I have to create a new one to re-use the same VM. (In my games, we compile everything to a single yarn file and run different nodes based on.... logic.)I can definitely do that and it works, but I'm filing an issue in case this is an edge-case in the design / API. Please close if this is working as intended. :)
The text was updated successfully, but these errors were encountered: