Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Thargoids messing with the Populated systems nightly dump #515

Open
PaletzTheWise opened this issue Jun 29, 2024 · 0 comments
Open

Thargoids messing with the Populated systems nightly dump #515

PaletzTheWise opened this issue Jun 29, 2024 · 0 comments

Comments

@PaletzTheWise
Copy link

It looks like systems that were originally colonized but are now controlled by Thargoids are excluded from the Populated systems nightly dump by virtue of having 0 population. Which is technically correct...

However, this is unintuitive since these systems still contain traces of human civilization - stations, settlements, economy type other than None (probably the easiest way to identify them), and often a unique name. It is also confusing when a system suddenly disappears (I run a tool based on nightlies and one of my users reported their frustration).

There are currently less than 100 such systems so the size impact would be negligible.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant