Skip to content

Latest commit

 

History

History
192 lines (152 loc) · 7.73 KB

CHANGELOG.md

File metadata and controls

192 lines (152 loc) · 7.73 KB

Coroner Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning. Dates are based on UTC.

Known Issues

  • Reinstalling the mod may sometimes cause modded language data to be deleted.

2.2.0 (2024-09-06)

This update improves the documentation as well as adds support for v64.

Added

  • Added cause of death for the new event in v64.

Changed

  • Improved documentation for the modding API and translations (major thanks to Jatc251!).

Fixed

  • Fixed a crash found when dying to the Eyeless Dogs.

2.1.0 (2024-08-28)

This update finalizes the modding API!

Added

  • Added cause of death for the new enemy in v61.
  • Finished up the Modding API!
  • Split up cause of death for pits to differentiate between different tiles.
    • Added specific cause of death for that one pit in the Facility. You know the one.

Fixed

  • Fixed an issue with fallback behavior (for when a language is missing translations).

2.0.0 (2024-07-14)

This update represents a major refactor of Coroner's codebase.

Added

  • Added new causes of death for version 50.
  • Added new causes of death for version 55/56.
  • Added a cause of death specifically for dying of falling in pits in the facility.
  • Split up causes of death for coworkers murdering with different weapons into different types (for example, Stop Signs vs Knives).
  • Added a documented Coroner.API class to make it easy for mods to add their own integrations.
    • NOTE: This feature is not currently 100% complete as mods cannot display their own custom causes of death right now.
  • Added a test language which displays generic death messages for debugging purposes.

Changed

  • Replaced LC_API with StaticNetcodeLib for more reliable, less bloated networking that doesn't depend on an outdated library.

Removed

  • Removed all languages except for English, due to the other languages now having missing causes of death. A long-term solution for this problem will come later.

Fixed

  • Fixed a bug where leaving the game before the Performance Report and then joining a new lobby would not clear causes of death, resulting in incorrect causes of death being displayed later.

Known Issues

  • Coroner may sometimes fail to distinguish between the driver and passenger of the Company Cruiser.
  • Languages other than English may be missing causes of death, they should fall back to English if one is missing.

1.6.2 (2024-03-05)

Fixed

  • Fixed an issue where Coroner fails to detect the config folder (even when it is in the proper location).

1.6.1 (2024-03-04)

Fixed

  • Improved the clarity of the error messages for when people install the mod incorrectly (you won't get this error if you use R2Modman!).

1.6.0 (2024-02-03)

Added

  • Added new custom messages for specific causes of death:
    • Holding a Stun Grenade
    • Extension Ladder
  • Added support for the expanded Unicode character set while FontFixer is installed.
  • Added a new Spanish localization.
  • Added a new German localization.
  • Added a new Italian localization.
  • Added a new Korean localization.
  • Added a new Hungarian localization.
  • Added a new Chinese (Simplified) localization.
  • Added a new Portuguese (Brazilian) localization.

Changed

  • Numerous translation changes.
    • The English Translation now has additional notes to assist other translators.
  • Moved the localization files into the config folder.
    • This should allow modpacks to properly override them.
  • Changed translation handling to fallback to English if specific lines are missing.
    • This applies when some lines are present and some aren't.

Fixed

  • Fixes for Lethal Company v49.

1.5.3

Fixed

  • Fixed a build issue with 1.5.2.

1.5.2

Fixed

  • Attempting to fix an issue caused when installing Coroner without R2Modman.

1.5.1

Added

  • Added a new French localization.

Changed

  • I have removed LC_API as a dependency from the manifest. Coroner on its own does a reasonable job of synchronizing cause of death messages across clients without it, in my experience, to a greater extent than I originally thought. I do not anticipate making it a dependency again in the future. Apologies for the inconvenience.
  • Improved the Dutch localization.

1.5.0

Added

  • Added a new localization feature! Coroner now has official support for English, Dutch, and Russian.
    • If you want to help localize Coroner for other languages, please visit the Lethal Company Modding Discord or submit a pull request on GitHub, I would GREATLY appreciate your contributions.

Changed

  • LC_API has been readded as a dependency after the 3.0.0 update fixed all the weird bugs.

Fixed

  • Fixed an issue where vanilla notes would be replaced with funny notes (funny notes should only display if no vanilla ones were given)
  • Fixed an issue where "Funny Notes" were not randomized when serious death messages were turned on.

1.4.2

Added

  • Now includes the mod lel

1.4.1

Removed

  • I decided you folks had it too good yoinks mod away

1.4.0

Added

  • Added custom death messages for specific types of explosions:
    • Landmines
    • Jetpack
    • Lightning
  • Added custom death message for Turrets.
  • Added a SeriousDeathMessages config option to display only more to-the-point death messages. Defaults to false.

Changed

  • The death report now says "Cause of Death" instead of "Notes" when a player dies.
  • Decreased log verbosity to improve performance.

1.3.1

Fixed

  • Fixed an issue where an exception in one of the cause-of-death patches would cause the player to not die.
  • Fixed an issue where not having LC_API installed would cause an exception to occur.

1.3.0

Added

  • Additional death messages for other death types.
  • Added new death messages for the enemies from v45.

Fixed

  • Fixed some bugs related to v45.

1.2.0

Added

  • Each death type can now randomly display one of several messages.
  • Messages should now match across clients, even when randomized.
  • Added new death messages for the enemies that didn't have them.
    • Bunker Spider
    • Coil Head
    • Hoarder Bug
    • Hygrodere
    • Spore Lizard
    • Thumper

Removed

  • Removed LC_API as a dependency from the manifest (Thunderstore was enforcing it as mandatory rather than optional). It is still recommended that players install LC_API alongside this if possible.

Fixed

  • Fixed an issue where Bunkers Spiders were called Sand Spiders.
  • Fixed an issue where the mod ZIP was included inside the mod ZIP, causing a console error.

1.1.0

Added

  • Added a custom cause of death for the dropship.
  • Added an optional dependency on LC_API and used it to improve accuracy of cause of death reports over multiplayer.

Fixed

  • Fixed a softlock/crash related to checking if the player has a Jetpack.
  • Fixed the cause of death not being evaluated properly when being crushed by a ladder.
  • Fixed the cause of death not being evaluated properly when drowning in Quicksand.
  • Fixed a bug where notes would not start with "Notes:".
  • Fixed an issue where BepInEx was not listed as a mandatory dependency.
  • Fixed an issue with enemy-related custom deaths not working

1.0.0

Initial release

Added

  • Added cause of death to the results screen.
  • Added advanced cause-of-death tracking for specific enemies, falling back to built-in tracking on failure.