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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="GodotAP"
config/description="Archipelago connection handler for Godot.
See https://github.com/EmilyV99/GodotAP"
config/version="0.1.5"
run/main_scene="res://godot_ap/ui/main.tscn"
config/features=PackedStringArray("4.3", "Mobile")
config/icon="res://icon.svg"
[autoload]
Archipelago="*res://godot_ap/autoloads/archipelago.tscn"
Saves="*res://godot_ap/autoloads/saves.gd"
TrackerManager="*res://godot_ap/autoloads/tracker_manager.gd"
[display]
window/size/extend_to_title=true
window/subwindows/embed_subwindows=false
[filesystem]
import/blender/enabled=false
[gui]
theme/custom="res://godot_ap/ui/themes/dark_theme.tres"
theme/custom_font="res://godot_ap/ui/themes/basic_font.tres"
[rendering]
renderer/rendering_method="mobile"