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Minecraft: 1.12.2
Forge: 14.23.5.2860
EUEL: 1.23.6
EmbersifiedExtended: 1.2.2
Mixinbooter: 9.1
Soot UEL: 1.11.0
Aetherworks UEL: 1.1.0
Mystical Mechanics: 0.18
No Optifine or other optimization mods were used. Vanilla MC on Fast Graphics.
During my playtesting I've found that several of EUEL's blocks have z-fighting errors whenever you move your camera.
I haven't tested all the different blocks, but these screenshots of the ejectors on the conduit should illustrate it.
The text was updated successfully, but these errors were encountered:
I never touched any models/textures of the mod itself. This means these Z-fighting issues also exist in the original mod. Thanks for your report!
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Versions
Minecraft: 1.12.2
Forge: 14.23.5.2860
EUEL: 1.23.6
EmbersifiedExtended: 1.2.2
Mixinbooter: 9.1
Soot UEL: 1.11.0
Aetherworks UEL: 1.1.0
Mystical Mechanics: 0.18
No Optifine or other optimization mods were used. Vanilla MC on Fast Graphics.
What happens
During my playtesting I've found that several of EUEL's blocks have z-fighting errors whenever you move your camera.
I haven't tested all the different blocks, but these screenshots of the ejectors on the conduit should illustrate it.
The text was updated successfully, but these errors were encountered: