Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Timer mismatch #100

Open
Vixuzen opened this issue Nov 25, 2024 · 0 comments
Open

Timer mismatch #100

Vixuzen opened this issue Nov 25, 2024 · 0 comments

Comments

@Vixuzen
Copy link

Vixuzen commented Nov 25, 2024

The timer used in-game and the time recorded are sometimes mismatched.
e.g. 0:02 sometimes saves as 0:02 and other times as 0:03.
This is especially apparent when you read the text on the bottom.
e.g. The par time for the level is 0:02. You finish in 0:02 but the game might read it as 0:03, thus the game doesn't tell you about beating the par time and in level select it saves as 0:03.
Is it a rounding issue? I noticed it seems to happen mostly in the latter halves of the seconds (Above 0.5 it rounds up and below it rounds down)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant