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Issue injecting into LegendsOfAria #4
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Can you confirm with me if the target process reference "Mono.dll" (You can check this with ProcessExplorer). I might need to update this. |
No its the new mono-jdhf-2.0.dll or something like that. |
{System.Diagnostics.ProcessModule (mono-2.0-bdwgc.dll)} |
Just changed the reference to mono.dll in the MonoProcess.cpp and in the Main.cs UI code behind and recompiled. Still returning false when injecting. Any ideas? |
Add me on Discord if you can EquiFox#2335 I fixed some stuff and want to make sure it runs. |
I added you :) |
Thought I had it working by updating the code to use "mono-2.0-bdwgc.dll" instead of "mono.dll" but seems to crash the game 80% of injection attempts. Any insight you can provide @JamesRoche @EquiFox ? |
bump |
Has anyone managed to fix this issue? |
I am trying to perform an injection on the Legends of Aria client but doing so via the attach method in your example returns false.
I am unsure how to proceed? The Process is valid as i am using it for sending hotkeys etc.
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