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Issue injecting into LegendsOfAria #4

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JamesRoche opened this issue Nov 21, 2018 · 9 comments
Open

Issue injecting into LegendsOfAria #4

JamesRoche opened this issue Nov 21, 2018 · 9 comments

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@JamesRoche
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I am trying to perform an injection on the Legends of Aria client but doing so via the attach method in your example returns false.

I am unsure how to proceed? The Process is valid as i am using it for sending hotkeys etc.

@EquiFox
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EquiFox commented Nov 22, 2018

Can you confirm with me if the target process reference "Mono.dll" (You can check this with ProcessExplorer).

I might need to update this.

@JamesRoche
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No its the new mono-jdhf-2.0.dll or something like that.

@JamesRoche
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{System.Diagnostics.ProcessModule (mono-2.0-bdwgc.dll)}

@JamesRoche
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Just changed the reference to mono.dll in the MonoProcess.cpp and in the Main.cs UI code behind and recompiled. Still returning false when injecting. Any ideas?

@EquiFox
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EquiFox commented Nov 22, 2018

Add me on Discord if you can EquiFox#2335

I fixed some stuff and want to make sure it runs.

@JamesRoche
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I added you :)

@Incisive
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Thought I had it working by updating the code to use "mono-2.0-bdwgc.dll" instead of "mono.dll" but seems to crash the game 80% of injection attempts.

Any insight you can provide @JamesRoche @EquiFox ?

@Incisive
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bump

@pwegrzyn
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Has anyone managed to fix this issue?

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4 participants