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Build and run in simulator is working for me, but when I run the app on my device, iPhone 7 with iOS 13.3.1, app crashes almost immediately.
Thread 1
#0 0x000000010485f5e4 in __abort_with_payload ()
#1 0x0000000104866498 in abort_with_payload_wrapper_internal ()
#2 0x00000001048664c8 in abort_with_payload ()
#3 0x0000000104863848 in dyld::halt(char const*) ()
#4 0x000000010481aff4 in dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) ()
#5 0x0000000104815208 in dyldbootstrap::start(dyld3::MachOLoaded const*, int, char const**, dyld3::MachOLoaded const*, unsigned long*) ()
#6 0x0000000104815038 in _dyld_start ()
I thought maybe the build target was iOS 11 and my OS was 13.1 so I changed the build target to 13.1 but crashes in the same place. Updating to 13.1 also produces many more build warnings.
The text was updated successfully, but these errors were encountered:
Build and run in simulator is working for me, but when I run the app on my device, iPhone 7 with iOS 13.3.1, app crashes almost immediately.
I thought maybe the build target was iOS 11 and my OS was 13.1 so I changed the build target to 13.1 but crashes in the same place. Updating to 13.1 also produces many more build warnings.
The text was updated successfully, but these errors were encountered: