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This example relies upon DeltaTime(Update), however, these values are never being set. DeltaTime(Update) is updated within RenderCanvasGameWindow.cs which only happens after the blocking method app.Run() is being called (which we do not want to do while testing).
Furthermore, the lazy loading mechanism induces the necessity to render more than the usual 3 frames until the point cloud is loaded completely.
The text was updated successfully, but these errors were encountered:
This example relies upon
DeltaTime(Update)
, however, these values are never being set.DeltaTime(Update)
is updated withinRenderCanvasGameWindow.cs
which only happens after the blocking methodapp.Run()
is being called (which we do not want to do while testing).Furthermore, the lazy loading mechanism induces the necessity to render more than the usual
3
frames until the point cloud is loaded completely.The text was updated successfully, but these errors were encountered: