-
Notifications
You must be signed in to change notification settings - Fork 200
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Underwater rendering bug and no underwater fog #967
Comments
Possibly related to Creators-of-Create#4826; see this issue for more details. |
the fog is a create bug but the rendering one you need to disable fog occlusion or something similar, it makes chunks that should be covered by fog not render |
I think it's caused by the new lava diving gear, because it gives you visibility in lava :P |
probably first look in the forge issue before commenting this |
Describe the Bug
In any gamemode but spectator mode, there is no underwater fog and there are visual bugs with nearby chunks (within the render distance). They fade in very slowly and the render distance considerably drops.
There are similar issues when using Sodium 0.4.4 + Indium 1.0.9 except the chunks pop in instead of the slow fade.
On Forge with Create 0.5.1.b, there is also no water fog (?) but there is not a render distance/terrain loading issue.
Reproduction Steps
Expected Result
Expect underwater rendering to appear as it does in vanilla (which seems to be matched by spectator mode even with this bug).
Screenshots and Videos
Creative mode:
Survival mode:
Spectator mode:
Crash Report or Log
https://0x0.st/HQHS.txt
Operating System
Linux
Mod Version
0.5.1b
Minecraft Version
1.19.2
Other Mods
Fabric API
Additional Context
The same issue does not occur with Create Fabric 0.5.0.i Patch 6.
The text was updated successfully, but these errors were encountered: