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GameObjects right now are very, very big. Making it a nightmare to animate a character. With only a handful of bones I'm already seeing this happen
If you have a character with toes, I salute you.
sbox-dev_rE44LwOfWP.mp4
Here's how Blender handles it
blender_o1L5x5hVPd.mp4
The text was updated successfully, but these errors were encountered:
Maybe a 'compact mode' as a toggle would be awesome here. I definitely agree it can get a bit crowded pretty fast.
sbox-dev_UURQzljb9H.mp4
This minimize feature (thanks to retro for the vid) just hides them (including the keyframes!) which seems like a behavior i don't know why anyone would really ever want
GameObjects right now are very, very big. Making it a nightmare to animate a character. With only a handful of bones I'm already seeing this happen
If you have a character with toes, I salute you.
sbox-dev_rE44LwOfWP.mp4
Here's how Blender handles it
blender_o1L5x5hVPd.mp4
The text was updated successfully, but these errors were encountered: