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Channel.h
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Channel.h
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#pragma once
#include "noncopyable.h"
#include "Timestamp.h"
#include <functional>
#include <memory>
class EventLoop;
/**
* 理清楚 EventLoop、Channel、Poller之间的关系 《= Reactor模型上对应 Demultiplex
* Channel 理解为通道,封装了sockfd和其感兴趣的event,如EPOLLIN、EPOLLOUT事件
* 还绑定了poller返回的具体事件
*/
class Channel : noncopyable
{
public:
using EventCallback = std::function<void()>;
using ReadEventCallback = std::function<void(Timestamp)>;
Channel(EventLoop *loop, int fd);
~Channel();
// fd得到poller通知以后,处理事件的
void handleEvent(Timestamp receiveTime);
// 设置回调函数对象
void setReadCallback(ReadEventCallback cb) { readCallback_ = std::move(cb); }
void setWriteCallback(EventCallback cb) { writeCallback_ = std::move(cb); }
void setCloseCallback(EventCallback cb) { closeCallback_ = std::move(cb); }
void setErrorCallback(EventCallback cb) { errorCallback_ = std::move(cb); }
// 防止当channel被手动remove掉,channel还在执行回调操作
void tie(const std::shared_ptr<void>&);
int fd() const { return fd_; }
int events() const { return events_; }
int set_revents(int revt) { revents_ = revt; }
// 设置fd相应的事件状态
void enableReading() { events_ |= kReadEvent; update(); }
void disableReading() { events_ &= ~kReadEvent; update(); }
void enableWriting() { events_ |= kWriteEvent; update(); }
void disableWriting() { events_ &= ~kWriteEvent; update(); }
void disableAll() { events_ = kNoneEvent; update(); }
// 返回fd当前的事件状态
bool isNoneEvent() const { return events_ == kNoneEvent; }
bool isWriting() const { return events_ & kWriteEvent; }
bool isReading() const { return events_ & kReadEvent; }
int index() { return index_; }
void set_index(int idx) { index_ = idx; }
// one loop per thread
EventLoop* ownerLoop() { return loop_; }
void remove();
private:
void update();
void handleEventWithGuard(Timestamp receiveTime);
static const int kNoneEvent;
static const int kReadEvent;
static const int kWriteEvent;
EventLoop *loop_; // 事件循环
const int fd_; // fd, Poller监听的对象
int events_; // 注册fd感兴趣的事件
int revents_; // poller返回的具体发生的事件
int index_;
std::weak_ptr<void> tie_;
bool tied_;
// 因为channel通道里面能够获知fd最终发生的具体的事件revents,所以它负责调用具体事件的回调操作
ReadEventCallback readCallback_;
EventCallback writeCallback_;
EventCallback closeCallback_;
EventCallback errorCallback_;
};