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IntelliSense in SbarLua #25

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Marc-AnthonyG opened this issue May 20, 2024 · 0 comments
Open

IntelliSense in SbarLua #25

Marc-AnthonyG opened this issue May 20, 2024 · 0 comments

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@Marc-AnthonyG
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Hey @FelixKratz,

First of all, I have to say, you’ve outdone yourself once again. Redoing my config in Lua was a breeze! It works like a charm!

One thing I did miss while doing my config was IntelliSense. I think it would be awesome to know which properties can be applied to which objects directly within the coding experience.

I took a quick peek into the project code, and while my knowledge of C and Lua is very limited, my current understanding is that it might be impossible to implement. I came to that conclusion because it seems to work via JSON and not real class or object manipulation.

So, this is more of a question: In its current state, do you think we could support IntelliSense, or would we need a tighter integration with SketchyBar to achieve that?

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