You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
First of all, I have to say, you’ve outdone yourself once again. Redoing my config in Lua was a breeze! It works like a charm!
One thing I did miss while doing my config was IntelliSense. I think it would be awesome to know which properties can be applied to which objects directly within the coding experience.
I took a quick peek into the project code, and while my knowledge of C and Lua is very limited, my current understanding is that it might be impossible to implement. I came to that conclusion because it seems to work via JSON and not real class or object manipulation.
So, this is more of a question: In its current state, do you think we could support IntelliSense, or would we need a tighter integration with SketchyBar to achieve that?
The text was updated successfully, but these errors were encountered:
Hey @FelixKratz,
First of all, I have to say, you’ve outdone yourself once again. Redoing my config in Lua was a breeze! It works like a charm!
One thing I did miss while doing my config was IntelliSense. I think it would be awesome to know which properties can be applied to which objects directly within the coding experience.
I took a quick peek into the project code, and while my knowledge of C and Lua is very limited, my current understanding is that it might be impossible to implement. I came to that conclusion because it seems to work via JSON and not real class or object manipulation.
So, this is more of a question: In its current state, do you think we could support IntelliSense, or would we need a tighter integration with SketchyBar to achieve that?
The text was updated successfully, but these errors were encountered: