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Menu.xaml.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Firefly.Wpf.MenuDemo
{
/// <summary>
/// Interaction logic for Menu.xaml
/// </summary>
public partial class Menu : UserControl
{
public Menu()
{
this.InitializeComponent();
BackButtonName = "Back";
}
public TheMenu TheMenu { get { return (TheMenu)DataContext; } }
private void SubMenuButton_Click(object sender, RoutedEventArgs e)
{
if (TheMenu.Level == 0)
((Storyboard)this.FindResource("EnterChild")).Begin();
else
((Storyboard)this.FindResource("EnterChild2")).Begin();
}
string _backButtonName;
string _menuName;
public string MenuName { get { return _menuName; } set { _menuName = value; this.menuName.Text = value; } }
public string BackButtonName
{
get { return _backButtonName; }
set
{
_backButtonName = value;
this.backButton.Content = value;
this.backButton2.Content = value;
}
}
void backButton_Click(object sender, RoutedEventArgs e)
{
if (TheMenu.Level == 1)
{
((Storyboard) this.FindResource("LeaveChild")).Begin();
TheMenu.Level--;
}
else
{
((Storyboard) this.FindResource("EnterChild")).Begin();
TheMenu.Level--;
}
}
}
}