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Create a nice Flixel Community loader and splash screen #195

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Dovyski opened this issue Nov 30, 2013 · 4 comments
Open

Create a nice Flixel Community loader and splash screen #195

Dovyski opened this issue Nov 30, 2013 · 4 comments

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@Dovyski
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Dovyski commented Nov 30, 2013

I have nothing against the current loader, I just think it doesn't fit quite well outside the browser, e.g. a mobile game. Usually a game loader has a company logo and something related to the game itself.

Right now it's not that easy to customize Flixel loader. A simpler, cleaner and easier loader to work with would be great.

Additionally Flixel doesn't have an official splash screen. Unity has a nice and clean "Powered by Unity" splash screen. A built-in Flixel splash screen is very handy and can help us spread the word.

Here is Flashpunk splash screen. I think it takes too long, ours should be faster, like 1.5 or 2 seconds.

@WingEraser
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I actually created this in flixel-gdx. FlxSplashScreen extends FlxState.
When the state switches, it checks whether FlxGame.showSplashScreen is set to true. It passes the Game State into FlxSplashScreen, when the timer is 0 it will switch to the Game State.

@Dovyski
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Dovyski commented Dec 11, 2013

Nice approach! We could follow the same implementation.

@Gama11
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Gama11 commented Apr 30, 2014

You might also want to take a look at HaxeFlixel's FlxSplash. It plays by default when the game starts when compiling in release mode, and can be skipped via an additional parameter in the FlxGame constructor.

@IQAndreas IQAndreas added this to the Future release milestone May 1, 2014
@Dovyski
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Dovyski commented May 2, 2014

I've seen HaxeFlixel's splash screen, it's beautiful! The approach to display it is also good.

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