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Widget: Audio #52
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I am most likely going to need this after having stumbled upon the 2.0 package in the palette manager, if I do and make headway I'll update here. |
looking forward to having this feature available on dashboard 2.0 |
The ui-template solution from @Steve-Mcl (see this discussion on Discourse) is a useful temporary workaround, and might be a good starting point for a core ui node. |
@joepavitt |
It would be useful to have output events like playing, stopped, finished etc for understanding state and for performing actions upon state. E.g. when stopped, your flow could qué a new random song. When finished, your flows might unlock a Step2 in a audiobook story etc. |
1 similar comment
It would be useful to have output events like playing, stopped, finished etc for understanding state and for performing actions upon state. E.g. when stopped, your flow could qué a new random song. When finished, your flows might unlock a Step2 in a audiobook story etc. |
Either way Bart. I am just stating knowledge is power 😇 |
Thanks Steve for that lousy advise 😂 I created a draft implementation last night for the first option. It works but it offers very few flexibility. So I will change it to option 2... |
IMHO, so long as the status is available (playing, position, length, finished) is available in some form (either as an output of the node or via ui-control or some other means), I can make decisions based on it. It can be super basic to start with so long as it is extensible (future proof, i.e. outputs an object). Everything else is up for grabs mister :) |
@Steve-Mcl (and others of course...)
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Description
Description from Dashboard 1.0:
Properties
Properties from Dashboard 1.0:
r
Events
Not sure we need any events, this node would likely have 0 outputs.
Controls
Existing Examples
Existing Dashboard 1.0
Have you provided an initial effort estimate for this issue?
I have provided an initial effort estimate
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