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Game breaks COMPLETELY for some reason. #18

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jasperfirecai2 opened this issue Aug 6, 2018 · 2 comments
Open

Game breaks COMPLETELY for some reason. #18

jasperfirecai2 opened this issue Aug 6, 2018 · 2 comments

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@jasperfirecai2
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after a multiplayer match ended with 2 players and two simplebots in a south round, the game restarted early, and all hell broke loose.

here's 5 video fragments i took of the event (i didn't really want to edit them):

List of everything that went wrong:

  • Game restarted before timer was over
  • Tiles showed as a ? until discarded
  • Human Players could not choose what to discard
  • Bots completely lost track of what to do
  • Players were able to hold more than 14 tiles in hand at a time
  • Discards happened from anywhere, really. Other players' hands, other players' discard piles, the dead wall, etc.
  • Drawn tiles had the same issues, even drawing tiles out of order causing floating tiles to show.
  • Tiles were drawn and discarded more than one at a time, sometimes merging into one tile
  • (minor issue) because hand sizes were big, each players' hands had clipping textures
  • Human players were able to call riichi, kan or continue on random tiles at strange intervals, but it wouldn't actually give them any tiles.
  • Since tiles were being drawn out of discard piles, the location of the next discarded tile was wrong, therefore creating gaps in the discard pile.
  • the round ended in a draw, then restarted in the same scenario.

This is the first time it's ever happened to us, and it was honestly hilarious, but we have NO idea what could cause this

@FluffyStuff
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Sorry about the late reply.
I know that there were some game state synchronization problems with the currently running version. It's hopefully fixed in the current development version, but I'll keep an eye out on this.

@jasperfirecai2
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We haven't had it happen again in the same version or in new versions, so i cannot confirm it to be fixed, nor can I say that it isn't fixed

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