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Msys2 can't find libgl@ #26
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Could you try downloading and installing the Windows SDK and see if this resolves the issue? |
(Sorry about the late reply)
No, same issue. I managed to build the program using the ubuntu terminal in windows store and following the linux steps using another copy of the repository. But now it's giving me this error when I try to run it
After that I ran
(In the readme says that it should be /usr/share/OpenRiichi, but that folder was not created) After that I get the same message without the error:XDG_RUNTIME... line |
You need to run the executable with the argument But I also pushed a new commit which might resolve your issue for the mingw build. Could you give that a try? |
I'm still having the same problem in mingw.
And the file is not there
Is there any way to get that options file so I can copy/paste it there? |
It's just a debug message. The file will get auto generated once the application starts successfully. |
I tried to build OpenRiichi on Gentoo Linux (tying to package it or build locally) and it failed to start with errors
If packaging then the files installed into
The OpenRiichi is built against
If any any additional information is required? P.S. |
As I got a tip on one of russian Linux community forum on the base of Engine/blob/master/vapi/sdl2.vapi
I have to build libsdl2 additionally with the So currently I successfully able to run and play game built against following Gentoo packages
|
julia@DESKTOP-6FNMMLT MINGW64 ~/OpenRiichi $ ninja -C build ninja: Entering directory build [1/1] Linking target OpenRiichi.exe FAILED: OpenRiichi.exe cc @OpenRiichi.exe.rsp cc: error: libgl@: No such file or directory ninja: build stopped: subcommand failed.
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