-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathDDTVWebApi.Room.cs
405 lines (396 loc) · 15.2 KB
/
DDTVWebApi.Room.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
namespace DDTVWebAPI
{
public partial class DDTVServer
{
/// <summary>
/// 获取房间详细配置信息
/// </summary>
/// <returns>请使用Pack.GetData()取得数据结果,并处理异常</returns>
public async Task<Pack<List<RoomDetail>>> GetAllRoomDetail()
{
return await PostAsync<List<RoomDetail>>("Room_AllInfo", null);
}
[Serializable]
public class RoomDetail
{
/// <summary>
/// 标题
/// </summary>
public string title { get; set; } = string.Empty;
/// <summary>
/// 主播简介
/// </summary>
public string? description { get; set; }
/// <summary>
/// 关注数
/// </summary>
public int attention { get; set; }
/// <summary>
/// 直播间房间号(直播间实际房间号)
/// </summary>
public int room_id { get; set; }
/// <summary>
/// 主播mid
/// </summary>
public long uid { get; set; }
/// <summary>
/// 直播间在线人数
/// </summary>
public int online { get; set; }
/// <summary>
/// 开播时间(未开播时为-62170012800,live_status为1时有效)
/// </summary>
public long live_time { get; set; }
/// <summary>
/// 直播状态(1为正在直播,2为轮播中)
/// </summary>
public int live_status { get; set; }
/// <summary>
/// 直播间房间号(直播间短房间号,常见于签约主播)
/// </summary>
public int short_id { get; set; }
/// <summary>
/// 直播间分区id
/// </summary>
public int area { get; set; }
/// <summary>
/// 直播间分区名
/// </summary>
public string area_name { get; set; } = string.Empty;
/// <summary>
/// 直播间新版分区id
/// </summary>
public int area_v2_id { get; set; }
/// <summary>
/// 直播间新版分区名
/// </summary>
public string area_v2_name { get; set; } = string.Empty;
/// <summary>
/// 直播间父分区名
/// </summary>
public string area_v2_parent_name { get; set; } = string.Empty;
/// <summary>
/// 直播间父分区id
/// </summary>
public int area_v2_parent_id { get; set; }
/// <summary>
/// 用户名
/// </summary>
public string uname { get; set; } = string.Empty;
/// <summary>
/// 主播头像url
/// </summary>
public string face { get; set; } = string.Empty;
/// <summary>
/// 系统tag列表(以逗号分割)
/// </summary>
public string tag_name { get; set; } = string.Empty;
/// <summary>
/// 用户自定义tag列表(以逗号分割)
/// </summary>
public string tags { get; set; } = string.Empty;
/// <summary>
/// 直播封面图
/// </summary>
public string cover_from_user { get; set; } = string.Empty;
/// <summary>
/// 直播关键帧图
/// </summary>
public string keyframe { get; set; } = string.Empty;
/// <summary>
/// 直播间封禁信息
/// </summary>
public string lock_till { get; set; } = string.Empty;
/// <summary>
/// 直播间隐藏信息
/// </summary>
public string hidden_till { get; set; } = string.Empty;
/// <summary>
/// 直播类型(0:普通直播,1:手机直播)
/// </summary>
public int broadcast_type { get; set; }
/// <summary>
/// 是否p2p
/// </summary>
public int need_p2p { set; get; }
/// <summary>
/// 是否隐藏
/// </summary>
public bool is_hidden { set; get; }
/// <summary>
/// 是否锁定
/// </summary>
public bool is_locked { set; get; }
/// <summary>
/// 是否竖屏
/// </summary>
public bool is_portrait { set; get; }
/// <summary>
/// 是否加密
/// </summary>
public bool encrypted { set; get; }
/// <summary>
/// 加密房间是否通过密码验证(encrypted=true时才有意义)
/// </summary>
public bool pwd_verified { set; get; }
/// <summary>
/// 未知
/// </summary>
public int room_shield { set; get; }
/// <summary>
/// 是否为特殊直播间(0:普通直播间 1:付费直播间)
/// </summary>
public int is_sp { set; get; }
/// <summary>
/// 特殊直播间标志(0:普通直播间 1:付费直播间 2:拜年祭直播间)
/// </summary>
public int special_type { set; get; }
/// <summary>
/// 是否是临时播放项目
/// </summary>
public bool IsTemporaryPlay { set; get; } = false;
/// <summary>
/// 直播间状态(0:无房间 1:有房间)
/// </summary>
public int roomStatus { set; get; }
/// <summary>
/// (废弃:请使用live_status)(该值为getRoomInfoOld接口冗余值)直播状态(1为正在直播,2为轮播中)
/// </summary>
internal int liveStatus { set; get; }
/// <summary>
/// (废弃:请使用cover_from_user(该值为getRoomInfoOld接口冗余值)直播封面图
/// </summary>
internal string user_cover { get; set; } = string.Empty;
/// <summary>
/// 轮播状态(0:未轮播 1:轮播)
/// </summary>
public int roundStatus { set; get; }
/// <summary>
/// 直播间网页url
/// </summary>
public string url { set; get; } = string.Empty;
/// <summary>
/// 描述(Local值)
/// </summary>
public string Description { get; set; } = string.Empty;
/// <summary>
/// 是否自动录制(Local值)
/// </summary>
public bool IsAutoRec { set; get; }
/// <summary>
/// 是否开播提醒(Local值)
/// </summary>
public bool IsRemind { set; get; }
/// <summary>
/// 是否录制弹幕(Local值)
/// </summary>
public bool IsRecDanmu { set; get; }
/// <summary>
/// 特殊标记(Local值)
/// </summary>
public bool Like { set; get; }
/// <summary>
/// 用户等级
/// </summary>
public int level { set; get; }
/// <summary>
/// 主播性别
/// </summary>
public string sex { set; get; } = string.Empty;
/// <summary>
/// 主播简介
/// </summary>
public string sign { set; get; } = string.Empty;
/// <summary>
/// 房间的WS连接对象类
/// </summary>
public RoomWebSocket roomWebSocket { set; get; } = new();
/// <summary>
/// 下载标识符
/// </summary>
public bool IsDownload { set; get; } = false;
/// <summary>
/// 房间当前下载任务记录
/// </summary>
public List<Downloads> DownloadingList { set; get; } = new();
/// <summary>
/// 是否被用户取消操作
/// </summary>
public bool IsUserCancel { set; get; } = false;
/// <summary>
/// 房间历史下载记录
/// </summary>
public List<Downloads> DownloadedLog { set; get; } = new();
/// <summary>
/// 弹幕录制对象
/// </summary>
public dynamic? DanmuFile { set; get; }
/// <summary>
/// 是否正在被编辑
/// </summary>
public bool IsCliping { set; get; } = false;
/// <summary>
/// 该房间当前的任务时间
/// </summary>
public DateTime CreationTime { set; get; }
/// <summary>
/// 该房间最近一次完成的下载任务的文件信息
/// </summary>
public DownloadedFileInfoC DownloadedFileInfo { set; get; } = new();
/// <summary>
/// 该房间录制完成后会执行的Shell命令
/// </summary>
public string Shell { set; get; } = string.Empty;
/// <summary>
/// 用于房间监控系统,记录的是监控系统检测到开始直播的时间
/// </summary>
public DateTime MonitoringSystem_Airtime = DateTime.Now;
/// <summary>
/// 用于房间监控系统,记录开播时的关注数
/// </summary>
public int MonitoringSystem_Attention = 0;
/// <summary>
/// 当前Host地址
/// </summary>
public string Host { set; get; } = string.Empty;
/// <summary>
/// 当前模式(0:FLV 1:HLS)
/// </summary>
public int CurrentMode { set; get; } = 0;
/// <summary>
/// 下载的文件记录
/// </summary>
public List<DownloadedFiles> Files { set; get; } = new List<DownloadedFiles>();
public class DownloadedFiles
{
public string FilePath { set; get; } = string.Empty;
public bool IsTranscod { set; get; } = false;
}
[Serializable]
public class RoomWebSocket
{
/// <summary>
/// 是否已连接
/// </summary>
public bool IsConnect { set; get; }
public long dokiTime { set; get; }
/// <summary>
/// WbdScket服务器信息
/// </summary>
public dynamic LiveChatListener { set; get; } = string.Empty;
}
public class DownloadedFileInfoC
{
/// <summary>
/// 修复后的文件完整路径List
/// </summary>
public List<FileInfo> AfterRepairFiles { set; get; } = new List<FileInfo>();
/// <summary>
/// 修复前的文件完整路径List
/// </summary>
public List<FileInfo> BeforeRepairFiles { set; get; } = new List<FileInfo>();
/// <summary>
/// 录制的弹幕文件
/// </summary>
public FileInfo? DanMuFile { set; get; }
/// <summary>
/// 录制的SC记录文件
/// </summary>
public FileInfo? SCFile { set; get; }
/// <summary>
/// 录制的大航海记录文件
/// </summary>
public FileInfo? GuardFile { set; get; }
/// <summary>
/// 录制的礼物记录文件
/// </summary>
public FileInfo? GiftFile { set; get; }
}
}
/// <summary>
/// 获取房间简要配置信息
/// </summary>
/// <returns>请使用Pack.GetData()取得数据结果,并处理异常</returns>
public async Task<Pack<List<RoomBrief>>> GetAllRoomBrief()
{
return await PostAsync<List<RoomBrief>>("Room_SummaryInfo", null);
}
/// <summary>
/// 房间简要配置信息
/// </summary>
[Serializable]
public class RoomBrief
{
/// <summary>
/// 直播间房间号(直播间实际房间号)
/// </summary>
public int room_id { get; set; }
/// <summary>
/// 主播mid
/// </summary>
public long uid { get; set; }
/// <summary>
/// 用户名
/// </summary>
public string uname { get; set; } = string.Empty;
/// <summary>
/// 是否自动录制(Local值)
/// </summary>
public bool IsAutoRec { set; get; }
/// <summary>
/// 是否开播提醒(Local值)
/// </summary>
public bool IsRemind { set; get; }
/// <summary>
/// 是否录制弹幕(Local值)
/// </summary>
public bool IsRecDanmu { set; get; }
/// <summary>
/// 特殊标记(Local值)
/// </summary>
public bool Like { set; get; }
/// <summary>
/// 下载标识符
/// </summary>
public bool IsDownload { set; get; } = false;
}
/// <summary>
/// 增一个加房间配置
/// </summary>
/// <param name="UID">房间的UID</param>
/// <returns>请使用Pack.GetData()取得数据结果,并处理异常</returns>
public async Task<Pack<string>> AddRoom(long UID)
{
return await PostAsync<string>("Room_Add", new Dictionary<string, string> { { "UID", UID.ToString() } });
}
/// <summary>
/// 删除一个房间配置
/// </summary>
/// <param name="UID">房间的UID</param>
/// <returns>请使用Pack.GetData()取得数据结果,并处理异常</returns>
public async Task<Pack<string>> DelRoom(long UID)
{
return await PostAsync<string>("Room_Del", new Dictionary<string, string> { { "UID", UID.ToString() } });
}
/// <summary>
/// 设置自动录制
/// </summary>
/// <param name="UID">用户UID</param>
/// <param name="Value">设定值</param>
/// <returns>请使用Pack.GetData()取得数据结果,并处理异常</returns>
public async Task<Pack<string>> SetAutoRec(long UID, bool Value)
{
return await PostAsync<string>("Room_AutoRec", new Dictionary<string, string> { { "UID", UID.ToString() }, { "IsAutoRec", Value.ToString() } });
}
/// <summary>
/// 设置录制弹幕
/// </summary>
/// <param name="UID">用户UID</param>
/// <param name="Value">设定值</param>
/// <returns>请使用Pack.GetData()取得数据结果,并处理异常</returns>
public async Task<Pack<string>> SetRecDanmu(long UID, bool Value)
{
return await PostAsync<string>("Room_DanmuRec", new Dictionary<string, string> { { "UID", UID.ToString() }, { "IsRecDanmu", Value.ToString() } });
}
}
}