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A stable build was release on GitHub as a temporary solution until a fix can be made on the main branch.
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New assets submits and changes by (ZNukem)
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Removed bg screen title logo.
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6 & 7 weapon keys broken needs to be fixed.
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Tweeking buttion swiches to work right in game.
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Chex dehacked needs to be added in at somepoint.
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GFX swap can be done using = in pwad.txt and other docs, was already there.
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Open development branch to fix problems with upload files bug on GitHub brakes make.
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The buildcfg.txt stuff was reworked for Freedom Scoops and split the wads two parts and FSA.
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Data-month-year was added in makefile and versioning commented out.
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Bug issue was added on GitHub tracker about source stuff getting busted.
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Removing bg screen title logo.
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Replace all FreeDoom names in makefile and buildcfg.
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Need to do Texture, Patches, Sprite swap for First and Second Crunch.
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Improve wad build system.
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The files repo was wiped and the working files was re-uploaded but the bug was still there busting the wad builder.
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Rename project into Freedom Scoops to be universal to other Cereal besides flakes.
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End Level screen music is change with FDM track d_dm03
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Plans to split the wads into a two part episodic and keep freedm for FF.
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Rename Freedom Flakes project into new title that fits
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Finding away to remove bg screen title logo.
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Assets changes by (ZNukem)
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Making updates on text files and adding folders.
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Wad build system problem started and was fixed almost many times somehow github broke some changes somewhere on upload.
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dari forked project and make pull request for Freedoom Music was used as temporary solution.
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Assets changes by (ZNukem)