Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion] Fast leaves at a distance #98

Open
ghost opened this issue Sep 24, 2022 · 3 comments
Open

[Suggestion] Fast leaves at a distance #98

ghost opened this issue Sep 24, 2022 · 3 comments
Labels
suggestion A suggestion, enhancement, feature or request

Comments

@ghost
Copy link

ghost commented Sep 24, 2022

I propose to make the option render range foliage
What is it
This is the drawing distance at which the foliage will be in the form of a beautiful
And the foliage after drawing will become fast, that is, not transparent
This change will not be noticeable in the distance
Since the game uses anti-aliasing, there is no difference
This will increase FPS by 4 times especially at large draw distances

@FxMorin FxMorin added the suggestion A suggestion, enhancement, feature or request label Dec 15, 2022
@FxMorin
Copy link
Owner

FxMorin commented Dec 16, 2022

Small problem with this. Chunk culling faces are baked. Basically you can't change them on the fly like other things, its not very plausible to change these kinds of things. However I will look into it eventually

@StockiesLad
Copy link

Terrestria does this already. No need.

@FxMorin
Copy link
Owner

FxMorin commented Jan 7, 2023

Terrestria does not in fact do this. Also the way to do this is quite complicated

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
suggestion A suggestion, enhancement, feature or request
Projects
None yet
Development

No branches or pull requests

2 participants