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I propose to make the option render range foliage
What is it
This is the drawing distance at which the foliage will be in the form of a beautiful
And the foliage after drawing will become fast, that is, not transparent
This change will not be noticeable in the distance
Since the game uses anti-aliasing, there is no difference
This will increase FPS by 4 times especially at large draw distances
The text was updated successfully, but these errors were encountered:
Small problem with this. Chunk culling faces are baked. Basically you can't change them on the fly like other things, its not very plausible to change these kinds of things. However I will look into it eventually
I propose to make the option render range foliage
What is it
This is the drawing distance at which the foliage will be in the form of a beautiful
And the foliage after drawing will become fast, that is, not transparent
This change will not be noticeable in the distance
Since the game uses anti-aliasing, there is no difference
This will increase FPS by 4 times especially at large draw distances
The text was updated successfully, but these errors were encountered: