-
Notifications
You must be signed in to change notification settings - Fork 0
/
medusa.cpp
62 lines (53 loc) · 1.31 KB
/
medusa.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/**********************************************************
* Program Name: medusa.cpp
* Author: George Lenz
* Date 2/18/2018
* Description: Implementation for medusa class
* *******************************************************/
#include "medusa.hpp"
#include "character.hpp"
#include <string>
#include <iostream>
using namespace std;
int Medusa::attack()
{
int die1 = 1 + rand() % attackMax;
int die2 = 1 + rand() % attackMax;
int totAttack = die1 + die2;
if (totAttack == 12)
{
totAttack = 100;
cout << "Medusa used glare, your Character has bee turned to stone!"
<< endl;
return totAttack;
}
else
{
return die1 + die2;
}
}
void Medusa::defend(int anAttack)
{ int die1 = 1 + rand() % defenseMax;
int defense = die1;
int damage = 0;
damage = anAttack - defense - armor;
if(this->strength - damage <= 0)
{
cout << "MEDUSA HAS BEEN KILLED" << endl;
}
if (damage < 0)
{
damage = 0;
cout << "DAMAGE DEALT: " << damage << endl;
return;
}
else
{
this->strength = this->strength - damage;
if(this->strength <= 0)
{
this->strength = 0;
}
cout << "DAMAGE DEALT: " << damage << endl;
}
}