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queuenode.cpp
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queuenode.cpp
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/***************************************************************************
* Progam Name: queuenode.cpp
* Author: George Lenz
* Date: 2/25/2018
* Desciption: Implementation file for queuenode class
* ************************************************************************/
#include "queuenode.hpp"
#include <iostream>
#include "character.hpp"
//Check if queue is empty
bool QueueNode::isEmpty()
{
if(head == nullptr)
{
return true;
}
else
{
return false;
}
}
//add item to end of queue
void QueueNode::addBack(Character* aVal)
{
if(this->isEmpty())
{
head = new Node(aVal);
head->next = nullptr;
}
else if(head->next == nullptr)
{
head->next = new Node(aVal);
head->next->next = nullptr;
}
else
{
Node* nextNode = head;
while(nextNode->next != nullptr)
{
nextNode = nextNode->next;
}
nextNode->next = new Node(aVal);
nextNode = nextNode->next;
nextNode->next = nullptr;
}
}
//add node to another list
void QueueNode::add(Node* aNode)
{
if(this->isEmpty())
{
head = aNode;
head->next = nullptr;
}
else if(head->next == nullptr)
{
head->next = aNode;
head->next->next = nullptr;
}
else
{
Node* nextNode = head;
while(nextNode->next != nullptr)
{
nextNode = nextNode->next;
}
nextNode->next = aNode;
nextNode = nextNode->next;
nextNode->next = nullptr;
}
}
//remove item from front of list and add to passed list
void QueueNode::removeFront(QueueNode& losers)
{
Node* temp;
if(this->isEmpty())
{
return;
}
else if(head->next == nullptr)
{
temp = head;
temp->next = nullptr;
losers.add(temp);
head = nullptr;
}
else
{
temp = head;
head = head->next;
temp->next = nullptr;
losers.add(temp);
}
}
//get Front item in list
Character* QueueNode::getFront()
{
if(this->isEmpty())
{
return nullptr;
}
else
{
return head->val;
}
}
//puts front of list to the back
void QueueNode::returnWinner()
{
if(this->isEmpty())
{
return;
}
else if(head->next ==nullptr)
{
return;
}
else
{
Node* nextNode = head;
Node* temp;
while(nextNode->next!=nullptr)
{
nextNode = nextNode->next;
}
temp = head;
head = head->next;
nextNode->next = temp;
nextNode->next->next = nullptr;
}
}
//outputs list
void QueueNode::printQueue()
{
if(this->isEmpty())
{
cout << "Nobody Dead" << endl;
return;
}
else
{
Node* temp = head;
while(temp != nullptr)
{
cout << temp->val->getName() << endl;
temp = temp->next;
}
}
}