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vampire.cpp
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vampire.cpp
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/**********************************************************
* Program Name: vampire.cpp
* Author: George Lenz
* Date 2/18/2018
* Description: Implementation for vampire class
* *******************************************************/
#include "vampire.hpp"
#include "character.hpp"
#include <string>
#include <iostream>
using namespace std;
int Vampire::attack()
{
int die1 = 1 + rand() % attackMax;
int totAttack = 0;
totAttack = die1;
return totAttack;
}
void Vampire::defend(int anAttack)
{ int die1 = 1 + rand() % defenseMax;
int charm = 1+ rand() % 2;
int defense = die1;
int damage = 0;
switch(charm)
{
case 1:
{
damage = 0;
cout << "Vampire has charmed the opponent;"
<< " No damage is dealt." << endl << endl;
return;
}
break;
case 2:
{
damage = anAttack - defense - armor;
}
break;
}
if(this->strength - damage <= 0)
{
cout << "THE VAMPIRE HAS BEEN KILLED" << endl;
}
damage = anAttack - defense - armor;
if (damage < 0)
{
damage = 0;
cout << "DAMAGE DEALT: " << damage << endl;
return;
}
else
{
this->strength = this->strength - damage;
if(this->strength < 0)
{
this->strength = 0;
}
cout << "DAMAGE DEALT: " << damage << endl;
}
}