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Not here to report an issue, but to say thank you for developing this program
I thought it was a good idea to switch to godot 4.0, it wasn't, I hated how gdscript was reformed in 4.0 and wanted to switch back to 3.0, but everything had been corrupted and ruined because of the conversion, and I didn't made any backup, I thought there would be no future for my game, my final option would have been to decompile the game, fortunately a guy linked me to this project and I tried it and it worked, of course I had to fix some texture glitches, but after that it was fixed, my game was saved, if it wasn't for this decompiler my game would have been dead, I just hope this program improves in the future.
The text was updated successfully, but these errors were encountered:
I do recommend learning how to use git, because git is designed for exactly this sort of situation: making a checkpoint in your code so that you can try things out and then revert back if it doesn't work out.
Not here to report an issue, but to say thank you for developing this program
I thought it was a good idea to switch to godot 4.0, it wasn't, I hated how gdscript was reformed in 4.0 and wanted to switch back to 3.0, but everything had been corrupted and ruined because of the conversion, and I didn't made any backup, I thought there would be no future for my game, my final option would have been to decompile the game, fortunately a guy linked me to this project and I tried it and it worked, of course I had to fix some texture glitches, but after that it was fixed, my game was saved, if it wasn't for this decompiler my game would have been dead, I just hope this program improves in the future.
The text was updated successfully, but these errors were encountered: