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Releases: GER-Space/Kerbal-Konstructs

other worlds

12 Dec 21:06
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Changes:

  • Launchsites: KK will add the KSC to the correct position, if the Homeplanet is altered. also KK will not crash when the home is not named Kerbin.
  • cfg loader: configfiles for unknown bodies are no longer crashing KK.

Editor Updates

08 Dec 22:05
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Changes:

  • new statics: added runway markings by whale_2. Thank you!
  • new placed objects are written to: GameData\KerbalKonstructs\NewInstances[modelname]-instances.cfg
  • editor: finer increments when editing objects.
  • editor search filters are now case insensitive
  • editor: used relative directions instead of altering some vectors.
  • editor: added reference vectors
  • editor: orientation uses reference vectors
  • editor: added scaling of objects
  • editor: facilities are now editable for placed objects
  • editor: fixed editing of Kerbin-Side statics
  • cfg file loader: "RadialPosition" can be recalculated, when missing, from RefLatitude/RefLongitude
  • all: enabled some more debug output.

Editor Updates

28 Nov 21:58
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Editor Updates Pre-release
Pre-release

This is a debug build of the WIP of the editor.

Changes:

  • editor: changed the behavior of the buttons to alter directly the values, instead of converting them from strings.
  • editor: used relative directions instead of altering some vectors.
  • enabled some more debug output.
  • editor: added reference vectors
  • editor: orientation uses reference vectors
  • editor: added scaling

0.9.8.6

22 Nov 18:14
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0.9.8.6 Pre-release
Pre-release

Changes:

  • editor: waterlaunch and runway Icons shown in statics editor for launchpads
  • editor: added 0.001 increment
  • bugfix: editor: saving static objects puts the changes in the original .cfg files.
  • bugfix: editor: recreated missing objectnames are less buggy.
  • bugfix cfg loader: objects with broken names less prone to crash the loader.

watery kosmodrome

21 Nov 22:38
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Changes:

  • fixed loading of the kosmodrome mod.
  • added a "set Launchsite" Button to the launchsite selector, because I searched always there for one.
  • map: can show waterlaunch sites (toggled via the "other" category)
  • editor: added a waterlaunch category to the launchsite editor
  • editor: added set increment buttons to the statics editor

We love Kerbals - final

19 Nov 22:57
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Changes:

  • Much faster startup.
  • KSC(Launchpad&Runway) is now selectable in MapView (again?)
  • A bit more verbose message, when you are out of range of an fuel tank
  • Camera is now resetting after a facitity was selected and the window is closed.
  • Recovering of vessels is now fixed. (Also StageRecovery is working again since last release)

We love Kerbals

15 Nov 22:30
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We love Kerbals Pre-release
Pre-release

and we recover them :-)

  • Fixed recovering of vessels, so that kerbals respawn
  • improved startup time by 20%
  • improved rendering of landing guides
  • internal changes to the window management code.

first official release

10 Nov 10:05
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this is the first release by me. It is compatible with KSP 1.2.0 and 1.2.1 and contains fixes for the most mapicon drawing issues the prerelease contained.