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Repro steps:
.net
Godot Engine v4.2.dev.mono.custom_build.92a1333b6 - https://godotengine.org ERROR: Condition "instance != 0" is true. at: GameAnalytics::GameAnalytics (modules\gameanalytics\GameAnalytics.cpp:33) ERROR: Can't register singleton that already exists: GameAnalytics at: (core\config\engine.cpp:263) OpenGL API 3.3.0 NVIDIA 536.40 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 1660 SUPER ERROR: Condition "instance != 0" is true. at: GameAnalytics::GameAnalytics (modules\gameanalytics\GameAnalytics.cpp:33) ERROR: Can't register singleton that already exists: GameAnalytics at: (core\config\engine.cpp:263) ERROR: Condition "instance != 0" is true. at: GameAnalytics::GameAnalytics (modules\gameanalytics\GameAnalytics.cpp:33) ERROR: Can't register singleton that already exists: GameAnalytics at: (core\config\engine.cpp:263)
The text was updated successfully, but these errors were encountered:
I fixed this error in #29, let's see if anyone at GA will merge it since they may want to move to a GDExtension instead.
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Repro steps:
.net
on windowsThe text was updated successfully, but these errors were encountered: