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Asset Resaver Editor Script #556

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FlorianGlawogger opened this issue Nov 13, 2024 · 0 comments · May be fixed by #557
Open

Asset Resaver Editor Script #556

FlorianGlawogger opened this issue Nov 13, 2024 · 0 comments · May be fixed by #557
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enhancement Enhancement of existing feature

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@FlorianGlawogger
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Describe the issue
We have many older scenes or prefabs in Maroon, when changing only a tiny part of the prefab/scene, there are changes all over the file, as the Unity version has changed and some serialization parts are now different. This leads to confusion in Pull Requests, as there are easily 1000+ lines of changes when you actually only want to change one thing about an asset.

Potential solution:
A potential solution could be to write an Editor script, that opens and resaves all prefabs and scenes.

@FlorianGlawogger FlorianGlawogger added the enhancement Enhancement of existing feature label Nov 13, 2024
@FlorianGlawogger FlorianGlawogger self-assigned this Nov 13, 2024
@github-project-automation github-project-automation bot moved this to To do in Maroon Nov 13, 2024
@FlorianGlawogger FlorianGlawogger linked a pull request Nov 14, 2024 that will close this issue
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Labels
enhancement Enhancement of existing feature
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Status: To do
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