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Artefacts with materials outputting negative emissive values #11

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marieBHVR opened this issue Jul 29, 2024 · 1 comment
Open

Artefacts with materials outputting negative emissive values #11

marieBHVR opened this issue Jul 29, 2024 · 1 comment

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@marieBHVR
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Hello! We integrated version 1.4.5 and found some artefacts when using materials with the "Allow Negative Emissive Color" checked and when trying to ouput any values below 0 in that material. When moving around the mesh with the material it will result in bright random color flashing.
NegativeEmissiveArtefacts

@xessgamedev
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xessgamedev commented Jul 29, 2024

Thank you for reporting, it is a known issue and should be fixed in next release by XeSS SDK.

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