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[Suggestion] Switch for automatic IP printing #121
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The thing with the temporary IP is that it only works up to 60 seconds from when you run the command. It is temporary, after all. I'll consider adding the other thing though. |
Oh, got it. |
|
So, if I close the game completely, next time when I enter my world |
Yes, it will give you a new IP. I do realize that this can cause issues with minimaps, but it's not really solvable without integrations from those minimap mods (which will shortly become easier). |
It's a shame that those aren't open source. |
Some are. I'll probably PR support into other mods that need world identification though, such as Bobby or Distant Horizons. |
Though I just realized that the "easier way" actually doesn't help at all. |
Maybe it can be done via playerdata or something, but I'm generally just a Minecraft player, so... |
I suggest having a switch in the mod settings that will automatically execute the command
/worldhost ip
so that modpack user doesn't have to perform additional actions that the user doesn't know about.Personally, I use your mod along with
Custom LAN
, so I've never seen your mod's screen. If there is a hint on it, then I'll pass it and then consider it's more of a compatibility problem withCustom LAN
, as mentioned in #1.I see it as something like:
Automatically print IP
—No
/Only tunneling IP
/Only temporary IP
/Both
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