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Flexible room size #89
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Hi, great idea. The roomSize is used to end the room. |
If Flexible room size is working, idea: |
Just a 👍 to this, I almost gave up trying to get 8 people to join a game, managed after a few attempts and the experience was then flawless so thanks to the devs! The issue was it wasn't easy to see who we were waiting for, so a list of names of players who've joined would be super helpful.. In the confusion I think some people may have joined twice which then prevented others from joining. Another reason this would be helpful is that a lot of people starting/quitting games can quickly burn through your Maps API free quota, since I think each start of a new game instantiates a new map? |
Hi, I finally kinda gave up on this... I started digging into the codebase, but I never really work with VueJS before and I don't have the time right now to do the switch. So, yes, I fixed the issue... on "my" version of the game, this time in react. Regarding the flexible room size, the idea is really easy: creator of the room don't fix a size, see the name of players joining in a "lobby" screen, and then can start the game at any moment. |
I regret not being able to help you. 😢 |
Hi, thanks for this great project!
I will try to see if I can tweak that in the code, but maybe you can tell me if it's possible to implement that feature: at the moment, we can only create a room for a specific amount of player.
It could be great to have more feedback on the "waiting modal", to see how many (and maybe the nicknames) of the players already connected, with a button to start the game at any point.
Thanks in advance, I will make a pull request if I can. :)
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