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Exception on rank 0 on processing:
Assert `!this->limit_debug_consistency_checks || this->parameters.coordinate_system->natural_coordinate_system() == cartesian ||
approx(depth, this->parameters.coordinate_system->max_model_depth()-
sqrt(point_[0]*point_[0]+point_[1]*point_[1]+point_[2]*point_[2]))` failed in
/home/lochy/Softwares/WorldBuilder/source/world_builder/world.cc at line 448: Inconsistent input. Please check whether the radius in
the sperhical coordinates is consistent with the radius of the planet as defined in the program that uses the Geodynamic World Builder.
Depth = 0, radius = 6.371e+06, point = 2.44336e+06 5.88385e+06 0, radius-point.norm() = 9.31323e-10
It's still confusing why this error is triggered as the differences between radius and point.norm() is already small (9.31323e-10).
The text was updated successfully, but these errors were encountered:
You can overwrite the default value in the function. Can you try out what value you would need (for both the properties and distance_to_plane function)?
Calling the Objects::PlaneDistances from WorldBuilder to determine particle distance to a slab surface in ASPECT
(described in #534)
An error is triggered by calling the PlaneDistances function.
This is part of the feature in PR #453.
Previously (version 0.5) it works fine.
Here is the error message:
It's still confusing why this error is triggered as the differences between radius and point.norm() is already small (9.31323e-10).
The text was updated successfully, but these errors were encountered: