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For some reason there is a function that allocates 153604 bytes of stack, such that it overflows to ewram. Those bytes do not even seem to be used, however.
With the following patch the game appears to work fine
[08015196] -> 0x2400
[08015970] -> 0x2300
Game Info
Game Title: Virtual Kasparov
TID: AVKE
REG: USA
GBARunner3 info
Commit: 841870a
Build Date: 29 Nov 2023
Branch: develop
JIT Patches on repo: no
Console: DSi
Device: SD
Manual JIT Patches: ✔ AVKE00.json
wram icache: ✘
Flashcard Model:
Compatibility: Unplayable
Notes: Fades to black and freezes in the company logos. JIT patches didn't help, wram icache neither.
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