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Unclear how to compile and get the .nds #148
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From the Discord server pinned messages: How to compile GBARunner3:
To run it, you need:
You can check the current status on the compatibility list here (contributors are welcome): |
All was going well until the last part. The errors: C:/devkitPro/devkitARM/arm-none-eabi/include/regex.h:99:45: error: expected primary-expression befor I continued to move on despite the errors. I followed the directions and went to start a GBA ROM and it worked. |
Matter of fact, games run a lot better than before. I like it but it would have been easier to release a .nds for those that don't have any experience with a command line. |
hi! I'm getting this error: error: implicit declaration of function 'memset' [-Wimplicit-function-declaration] |
Add "#include <string.h>" without quotes to the includes section in GBARunner3\code\core\arm9\source\Fat\ff.c |
Is this only appearing as a warning? If so you can just ignore it for now and let the compiler to continue. |
No, i couldn't skip it. It just had the option to close the terminal |
Did you install the latest DKP version? on what platform are you trying to build GBARunner3? |
Dpk? Windows 11. |
This was the fix for me for this same issue. Thanks! |
DevKitPro. Just tested on my side and I'm able to fully compile without any issues though. |
Oh, ok i had that installed (i had given up yesterday) |
Hi. When I try to compile the code with devKitPro, the compiler send to me this: C:/Users/polan/GBARunner3/code/libs/libtwl/common/source/rtos/rtosIrq.c:43:5: error: implicit declaration of function 'setVectorBase' [-Wimplicit-function-declaration] Anyone can help me with it? Thanks |
Are you using libnds 2.0? IF that's the case, then you won't be able to compile it for now, since the new DevKitPro update and the addition of the new Calico library is currently incompatible with this project. This will be fixed later by migrating GBARunner3 to completely use libtwl and Wonderful Toolchain, so for now you need to use a previous 2.0 DevKitPro package to compile it. |
Instuctions on TwilightMenu++ page tell you to compile GBARunner3 and get the resulting .nds but there is no makefile and ZERO documentation on how to compile and what are the steps to do it
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