webrtc err-glUseProgram: GLES20 error: 1282 #190
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To resolve the
These steps should mitigate the GLES error and stabilize video rendering across all devices. |
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To resolve the
These steps should mitigate the GLES error and stabilize video rendering across all devices. |
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I am developing a voice and video chat project using WebRTC. During testing, some devices encounter the following error during video calls:
EglRenderer: android.opengl.GLException: glUseProgram: GLES20 error: 1282
at org.webrtc.GlUtil.checkNoGLES2Error(GlUtil.java:37)
at org.webrtc.GlShader.useProgram(GlShader.java:120)
at org.webrtc.GlGenericDrawer.prepareShader(GlGenericDrawer.java:249)
at org.webrtc.GlGenericDrawer.drawOes(GlGenericDrawer.java:159)
at org.webrtc.GlRectDrawer.drawOes(GlRectDrawer.java:14)
at org.webrtc.VideoFrameDrawer.drawTexture(VideoFrameDrawer.java:40)
at org.webrtc.VideoFrameDrawer.drawFrame(VideoFrameDrawer.java:213)
at org.webrtc.EglRenderer.renderFrameOnRenderThread(EglRenderer.java:664)
at org.webrtc.EglRenderer.$r8$lambda$e9wh5aG8guAmVhgqcG9XXkddr0k(Unknown Source:0)
at org.webrtc.EglRenderer$$ExternalSyntheticLambda5.run(D8$$SyntheticClass:0)
at android.os.Handler.handleCallback(Handler.java:955)
at android.os.Handler.dispatchMessage(Handler.java:102)
at org.webrtc.EglRenderer$HandlerWithExceptionCallback.dispatchMessage(EglRenderer.java:103)
at android.os.Looper.loopOnce(Looper.java:206)
at android.os.Looper.loop(Looper.java:296)
at android.os.HandlerThread.run(HandlerThread.java:67)
How can I solve this issue?
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