Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

NPCs not moving. #4

Open
Jordan-Ireland opened this issue Mar 5, 2020 · 0 comments
Open

NPCs not moving. #4

Jordan-Ireland opened this issue Mar 5, 2020 · 0 comments

Comments

@Jordan-Ireland
Copy link

I have been working on this server and customizing it, but ever since day 1, the NPCs and mobs don't move at all. I have set
gameserver.npcmovement.enable = true in the ai.properties

setup a basic walker template in the npc_walker.xml

<walker_template route_id="BigFoot_Kerubar_Group_1" pool="3" formation="SQUARE" rows="2,1">
<!-- 210671 -->
    <routestep step="1" x="640.83" y="935.57" z="102.12688"/>
    <routestep step="2" x="649.68" y="924.11" z="102.743126"/>
    <routestep step="3" x="663.42" y="913.65" z="104.405624"/>
    <routestep step="4" x="663.63" y="904.73" z="104.25"/>
    <routestep step="5" x="661.16" y="899.92" z="104.024994"/>
    <routestep step="6" x="652.15" y="899.79" z="103.38812"/>
    <routestep step="7" x="645.37" y="911.85" z="102.26"/>
    <routestep step="8" x="647.18" y="923.3" z="102.509995"/>
    <routestep step="9" x="640.57" y="935.59" z="102.140625"/>
</walker_template>

and in 210010000_Poeta.xml I have set my spawn NPC to

<spawn npc_id="210671" respawn_time="20">
    <spot x="640.83" y="935.57" z="102.12688" h="117" walker_id="BigFoot_Kerubar_Group_1"/>
</spawn>

I have used the //info command, and I see the mob has to route_id on it.
NPC Walker RouteId

Any help would be appreciated :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant