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This is not actually an issue but a request.
could you please convert at least one shader from canvas_item type to spatial type, to be used on a Quad mesh in 3D?
for example the fire shader to a spatial type, so it can be rendered on a Quad and the material then be set to billboard.
I think your shaders are great, but I would like to use them in 3D space also
Thanks in advance
best regards
The text was updated successfully, but these errors were encountered:
This is not actually an issue but a request.
could you please convert at least one shader from canvas_item type to spatial type, to be used on a Quad mesh in 3D?
for example the fire shader to a spatial type, so it can be rendered on a Quad and the material then be set to billboard.
I think your shaders are great, but I would like to use them in 3D space also
Thanks in advance
best regards
The text was updated successfully, but these errors were encountered: