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e2e tests for Fleet Scaling and Updates #351
e2e tests for Fleet Scaling and Updates #351
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Build Succeeded 👏 Build Id: a9c26012-9122-4d8f-88ff-f802364941fa The following development artifacts have been built, and will exist for the next 30 days:
(experimental) To install this version:
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Yes, these are surely coming in handy |
test/e2e/fleet_test.go
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// remove allocation | ||
gp := int64(1) | ||
err = alpha1.GameServers(defaultNs).Delete(fa.Status.GameServer.ObjectMeta.Name, &metav1.DeleteOptions{GracePeriodSeconds: &gp}) |
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Comment says remove allocation but I (mis)understand it deletes a game server. Am I right?
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Good point - it's deleting the allocated game server. Changing the comment to be more clear.
Also includes some functionality for making e2e tests with fleets a bit easier as well.
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Build Succeeded 👏 Build Id: 241b2120-42f1-4f76-a3b9-722d7a533faf The following development artifacts have been built, and will exist for the next 30 days:
(experimental) To install this version:
|
Also includes some functionality for making e2e tests with fleets a bit easier as well.