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[v2.0.0] Implement dump function for all data types #13

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19 of 24 tasks
lmichaelis opened this issue Oct 3, 2022 · 0 comments
Open
19 of 24 tasks

[v2.0.0] Implement dump function for all data types #13

lmichaelis opened this issue Oct 3, 2022 · 0 comments
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enhancement New feature or request
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@lmichaelis
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lmichaelis commented Oct 3, 2022

This is something which has been on my mind for a long time. phoenix should also support writing the files it parses so it can be used as a modern modding tool.

This requires merging the feature/flexible-buffers branch first and then implementing an archive_writer. After that is done, dump functions can be implemented for each file type.

Danger: especially for the VOb tree, it is critical that the correct object version numbers are saved!

The following has been done:

  • WriteArchive
  • VirtualObject and descendants
  • AxisAlignedBoundingBox
  • OrientedBoundingBox
  • CutsceneLibrary
  • DaedalusScript
  • Date
  • Font
  • Material
  • Mesh (partially done)
  • Model
  • ModelAnimation
  • ModelHierarchy
  • ModelMesh
  • ModelScript
  • MorphMesh
  • MultiResolutionMesh
  • SaveGame
  • SoftSkinMesh
  • Texture
  • Vfs
  • World
  • WayNet
  • BspTree
@lmichaelis lmichaelis added this to the v1.1.0 milestone Oct 3, 2022
@lmichaelis lmichaelis added the enhancement New feature or request label Oct 3, 2022
@lmichaelis lmichaelis changed the title [v1.1.0] Implement dump function for all data types [v2.0.0] Implement dump function for all data types Dec 26, 2022
@lmichaelis lmichaelis modified the milestones: v1.1.0, v2.0.0 Jan 29, 2023
@lmichaelis lmichaelis added this to ZenKit May 4, 2023
@lmichaelis lmichaelis moved this to todo in ZenKit May 4, 2023
@lmichaelis lmichaelis self-assigned this May 14, 2023
@lmichaelis lmichaelis moved this from todo to wip in ZenKit May 14, 2023
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Labels
enhancement New feature or request
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Status: wip
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