Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion] IC2 Shafts as expensive material #1726

Open
HadesRayne opened this issue Oct 18, 2021 · 1 comment
Open

[Suggestion] IC2 Shafts as expensive material #1726

HadesRayne opened this issue Oct 18, 2021 · 1 comment
Labels
type: feature New feature or request

Comments

@HadesRayne
Copy link

In some versions of IC2 and related versions of GregTech, there were Iron and Steel Shafts as items, obtained through extruding a Block of Iron and Steel respectively.

I was thinking that Shafts of various materials could be a great addition to GTCE as an expensive, slow-to-process material, similar to Dense Plates, to use with / instead of Long Rods for high-tier Assembly Line recipes, by example.

I personally think keeping the basic recipe of Extruding a block identical, but expanding it to more materials using GTCE's architecture, is the best option.

@HadesRayne HadesRayne added the type: feature New feature or request label Oct 18, 2021
@warjort
Copy link
Contributor

warjort commented Oct 18, 2021

In general I don't think it is a good idea to add items to base GTCE just on the off-chance they might be used in a modpack.

But you can do it yourself by writing an addon mod.

Or you can use a helper mod like:
https://www.curseforge.com/minecraft/mc-mods/devtech
example configs: https://github.com/idcppl/DevTech/tree/master/examples/

Or for simpler items than GTCE's metaitems:
https://www.curseforge.com/minecraft/mc-mods/contenttweaker

Recipes can be added/changed using crafttweaker:
https://docs.blamejared.com/1.12/en/Mods/GregTechCE/Machines

And you can even define your own multiblocks:
https://www.curseforge.com/minecraft/mc-mods/multiblocktweaker

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
type: feature New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants