This repository contains
- A framework for developing robust applications in C++.
- An application built using the framework.
- Tools for the static analysis of C++ software.
- A framework for developing a bot that can play the board game Diplomacy.
The framework for robust C++ applications is referred to as the Robust Services Core (RSC). RSC will put your project on the right path and jump-start it if you're developing or reengineering a system whose requirements can be characterized as
- highly available, reliable, and/or scalable;
- embedded, reactive, stateful, and/or distributed.
The design patterns used in RSC make developers more productive. They have been proven in flagship telecom products, including (from the author's experience as its chief software architect) the core network server that handles all of the calls in AT&T's cellular network. A pattern language that summarizes the patterns appears in the second chapter of Robust Communications Software. The document RSC Software Overview describes which of them are currently available in this repository and points to the primary code files that implement them, and this tutorial provides more information about some of them.
The development of RSC has been somewhat sidetracked by the development of C++
static analysis tools. These tools detect violations of various C++ design
guidelines, such as those found in Scott Meyers' Effective C++. They also
analyze #include
directives to determine which ones to add or delete. Their
editor then allows you to easily and interactively fix many of the warnings
that the tool generates. Even if you're not developing applications with
RSC, you might find these tools useful. An overview of them is provided
here.
Including an application with a framework serves to test it and illustrate its use. This repository therefore includes a POTS (Plain Ordinary Telephone Service) application. POTS was chosen for several reasons. For one thing, the author had extensive experience with similar applications while working in the telecom industry. But more importantly, POTS is a non-trivial application, yet everyone has a reasonable understanding of what it does. You should therefore be able to figure out what the POTS code is doing without reading a large specification. An overview of the POTS application is provided here.
In 2002, a group in the UK began to design a protocol that allows software bots to play the board game Diplomacy. Their website has various useful links and downloads, amongst which is the executable for a Diplomacy server. Bots log into this server, which sends them the state of the game, allows them to communicate with one another using the protocol, and adjudicates the moves that they submit. Their website also provides software for developing bots. I decided to refactor this software, decouple it from Windows, and bring it more in line with C++11. This helped RSC evolve to better support standalone clients that use IP (TCP, in this case). The resulting software is available in the dip directory and is described in some further detail here.
This page provides an overview of RSC. Another page lists documents that go into far more depth on many topics.
Download one of the releases. Code committed since the latest release is work in progress and may be unstable or incomplete, so downloading from the Code▾ dropdown menu on the main page is not recommended.
Warning
For proper operation, RSC must be launched from a directory below its src directory. See the installation guide.
RSC
- requires C++17;
- is a console application;
- runs on both Windows and Linux;
- defines an abstraction layer, in the form of generic C++ .h's and platform-specific .cpp's, that should allow it to be ported to other systems fairly easily.
If you don't want to build RSC, debug and release executables are provided with each release.
The directories that contain RSC's source code, and the dependencies between
them, are listed in the comments that precede the implementation of
main
. Each of these directories is built as a separate
static library, with main
residing in its own directory.
RSC is developed using Visual Studio 2022 and built using CMake, as described here. Windows build options for RSC are described here. Visual Studio's .vcxproj files are no longer used during builds, so they were removed from the repository.
During initialization, RSC displays each module as it is initialized.
(A module is equivalent to a static library.) After all modules
have initialized, the CLI prompt nb>
appears to indicate that CLI commands
in the nb directory are available. What is written to the console
during startup is shown here, and a list of all
CLI commands is provided here.
If you enter >read saveinit
as the first CLI command, a function trace of
the initialization, which starts even before the invocation of main
, is
generated. This trace will look a lot like this.
Each function that appears in such a trace invoked Debug::ft
, which records
the following:
- the function's name
- the time when it was invoked
- the thread that invoked it
- its depth (in frames) on the stack: this controls indentation so that you can see how function calls were nested
- the total time spent in the function (in microseconds)
- the net time spent in the function (in microseconds)
All output appears in the directory ../<dir>/excluded/output, where <dir> is the directory immediately above the src directory. In addition to any specific output that you request, such as the initialization trace, every CLI session produces
- a console file (a transcript of the CLI commands that you entered and what was written to the console)
- a log file (system events that were written to the console asynchronously)
The numeric string yymmdd-hhmmss is appended to the names of these files to record the time when the system initialized (for the console file and initial log file) or the time of the most recent restart (for a subsequent log file).
The easiest way to use RSC as a framework is to create a static library below
RSC's src directory. The app directory is provided for
this purpose. Simply use whatever subset of RSC that your application
needs. This will always include the namespace NodeBase
(the nb
directory). It might also include NetworkBase
(the nw
directory) and SessionBase
(the sb directory). Using a new
namespace for your application is recommended.
If you put your code elsewhere, RSC will be unable to find important
directories when you launch it, as described in the
installation guide. You will then need
to modify the function Element::RscPath
so that it
can find the directory that contains the input directory. You
should also add RSC's help directory to that directory.
To initialize your application, derive from Module
.
For an example, see NbModule
, which initializes
NodeBase
. Change CreateModules
so that it also
instantiates your module, as well as the other modules that you need in
your build.
To interact with your application, derive from
CliIncrement
.
For an example, see NbIncrement
, the increment
for NodeBase
. Instantiate your CLI increment in your module's Startup
function. When you launch RSC, you can then access the commands in your
increment through the CLI by entering >incr
, where incr
is the
abbreviation that your increment's constructor passed to CliIncrement
's
constructor.
Most of the files in the input directory are test scripts. The document that describes the POTS application also discusses its tests, which exercise a considerable portion of RSC's software. Some other tests are more tactical in nature:
-
A set of scripts tests the Safety Net capability of the
Thread
class. A dedicated page describes these tests and the current status of each one. -
Entering
>nt
in the CLI accesses the "nt" increment (a set of CLI commands). It provides commands for testing functions in theBuddyHeap
,SlabHeap
,LeakyBucketCounter
,Q1Way
,Q2Way
, andRegistry
interfaces.
RSC is freely available under the terms of the GNU General Public License, version 3, which basically says that you must also publish your own software, as well as your changes to RSC. If you are developing commercial software that you want to keep proprietary, the GPLv3 license also allows RSC to be licensed under the terms of another license approved by the Free Software Foundation. Some of those licenses allow your software to remain proprietary. However, compensation would be required, and any changes that you make to RSC itself (bug fixes and enhancements) would still have to be published.
How to contribute to RSC is described here.
GitHub now lets you sponsor projects. A "Sponsor" button is located at the top of this page.