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PlayerProfile.java
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PlayerProfile.java
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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.pokegoapi.api.player;
import POGOProtos.Data.Player.CurrencyOuterClass;
import POGOProtos.Data.Player.PlayerStatsOuterClass;
import POGOProtos.Data.PlayerBadgeOuterClass.PlayerBadge;
import POGOProtos.Data.PlayerDataOuterClass.PlayerData;
import POGOProtos.Enums.BadgeTypeOuterClass.BadgeType;
import POGOProtos.Enums.TutorialStateOuterClass;
import POGOProtos.Networking.Requests.Messages.CheckAwardedBadgesMessageOuterClass.CheckAwardedBadgesMessage;
import POGOProtos.Networking.Requests.Messages.ClaimCodenameMessageOuterClass.ClaimCodenameMessage;
import POGOProtos.Networking.Requests.Messages.EncounterTutorialCompleteMessageOuterClass.EncounterTutorialCompleteMessage;
import POGOProtos.Networking.Requests.Messages.GetPlayerMessageOuterClass.GetPlayerMessage;
import POGOProtos.Networking.Requests.Messages.GetPlayerProfileMessageOuterClass.GetPlayerProfileMessage;
import POGOProtos.Networking.Requests.Messages.LevelUpRewardsMessageOuterClass.LevelUpRewardsMessage;
import POGOProtos.Networking.Requests.Messages.MarkTutorialCompleteMessageOuterClass.MarkTutorialCompleteMessage;
import POGOProtos.Networking.Requests.Messages.SetAvatarMessageOuterClass.SetAvatarMessage;
import POGOProtos.Networking.Requests.Messages.SetBuddyPokemonMessageOuterClass;
import POGOProtos.Networking.Requests.RequestTypeOuterClass.RequestType;
import POGOProtos.Networking.Responses.CheckAwardedBadgesResponseOuterClass.CheckAwardedBadgesResponse;
import POGOProtos.Networking.Responses.ClaimCodenameResponseOuterClass.ClaimCodenameResponse;
import POGOProtos.Networking.Responses.GetPlayerProfileResponseOuterClass.GetPlayerProfileResponse;
import POGOProtos.Networking.Responses.GetPlayerResponseOuterClass.GetPlayerResponse;
import POGOProtos.Networking.Responses.LevelUpRewardsResponseOuterClass.LevelUpRewardsResponse;
import POGOProtos.Networking.Responses.MarkTutorialCompleteResponseOuterClass.MarkTutorialCompleteResponse;
import POGOProtos.Networking.Responses.SetAvatarResponseOuterClass.SetAvatarResponse;
import POGOProtos.Networking.Responses.SetBuddyPokemonResponseOuterClass.SetBuddyPokemonResponse;
import com.google.protobuf.InvalidProtocolBufferException;
import com.pokegoapi.api.PokemonGo;
import com.pokegoapi.api.inventory.ItemBag;
import com.pokegoapi.api.inventory.Stats;
import com.pokegoapi.api.listener.PlayerListener;
import com.pokegoapi.api.listener.TutorialListener;
import com.pokegoapi.api.pokemon.Buddy;
import com.pokegoapi.api.pokemon.Pokemon;
import com.pokegoapi.api.pokemon.StarterPokemon;
import com.pokegoapi.exceptions.InsufficientLevelException;
import com.pokegoapi.exceptions.InvalidCurrencyException;
import com.pokegoapi.exceptions.request.RequestFailedException;
import com.pokegoapi.main.ServerRequest;
import com.pokegoapi.util.Log;
import lombok.Getter;
import java.security.SecureRandom;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
public class PlayerProfile {
private static final String TAG = PlayerProfile.class.getSimpleName();
private final PokemonGo api;
private final PlayerLocale playerLocale;
private PlayerData playerData;
@Getter
private Map<BadgeType, Medal> medals = Collections.synchronizedMap(new HashMap<BadgeType, Medal>());
private PlayerAvatar avatar;
private DailyBonus dailyBonus;
private ContactSettings contactSettings;
private Map<Currency, Integer> currencies =
Collections.synchronizedMap(new EnumMap<Currency, Integer>(Currency.class));
@Getter
private long startTime;
@Getter
public Buddy buddy;
private Stats stats;
private TutorialState tutorialState;
@Getter
private final Object lock = new Object();
@Getter
private int level = 1;
@Getter
public boolean banned;
@Getter
private boolean warned = false;
/**
* @param api the api
*/
public PlayerProfile(PokemonGo api) {
this.api = api;
this.playerLocale = new PlayerLocale();
}
/**
* Updates the player profile with the latest data.
*
* @throws RequestFailedException if an exception occurred while sending requests
*/
public void updateProfile() throws RequestFailedException {
GetPlayerMessage message = GetPlayerMessage.newBuilder()
.setPlayerLocale(playerLocale.getPlayerLocale())
.build();
ServerRequest request = new ServerRequest(RequestType.GET_PLAYER, message);
api.requestHandler.sendServerRequests(request, false);
try {
updateProfile(GetPlayerResponse.parseFrom(request.getData()));
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
}
/**
* Update the profile with the given response
*
* @param playerResponse the response
*/
public void updateProfile(GetPlayerResponse playerResponse) {
banned = playerResponse.getBanned();
if (playerResponse.getWarn() && !warned) {
warned = true;
List<PlayerListener> listeners = api.getListeners(PlayerListener.class);
for (PlayerListener listener : listeners) {
listener.onWarningReceived(api);
}
}
updateProfile(playerResponse.getPlayerData());
}
/**
* Update the profile with the given player data
*
* @param playerData the data for update
*/
public void updateProfile(PlayerData playerData) {
this.playerData = playerData;
avatar = new PlayerAvatar(playerData.getAvatar());
dailyBonus = new DailyBonus(playerData.getDailyBonus());
contactSettings = new ContactSettings(playerData.getContactSettings());
// maybe something more graceful?
for (POGOProtos.Data.Store.CurrencyQuantityOuterClass.CurrencyQuantity currency : playerData.getCurrencyBalanceList()) {
try {
addCurrency(currency.getCurrencyType(), currency.getQuantity());
} catch (InvalidCurrencyException e) {
Log.w(TAG, "Error adding currency. You can probably ignore this.", e);
}
}
// Tutorial state
tutorialState = new TutorialState(playerData.getTutorialStateList());
if (playerData.hasBuddyPokemon() && playerData.getBuddyPokemon().getId() != 0) {
buddy = new Buddy(api, playerData.getBuddyPokemon());
} else {
buddy = null;
}
}
/**
* Performs a GET_PLAYER_PROFILE request.
*
* @throws RequestFailedException if an exception occurred while sending requests
*/
public void getProfile() throws RequestFailedException {
GetPlayerProfileMessage profileMessage = GetPlayerProfileMessage.newBuilder().setPlayerName("").build();
ServerRequest profileRequest = new ServerRequest(RequestType.GET_PLAYER_PROFILE, profileMessage);
api.requestHandler.sendServerRequests(profileRequest, true);
try {
GetPlayerProfileResponse response = GetPlayerProfileResponse.parseFrom(profileRequest.getData());
if (response.getResult() == GetPlayerProfileResponse.Result.SUCCESS) {
medals.clear();
List<PlayerBadge> badges = response.getBadgesList();
for (PlayerBadge badge : badges) {
medals.put(badge.getBadgeType(), new Medal(api, badge));
}
this.startTime = response.getStartTime();
}
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
}
/**
* Accept the rewards granted and the items unlocked by gaining a trainer level up. Rewards are retained by the
* server until a player actively accepts them.
* The rewarded items are automatically inserted into the players item bag.
*
* @param level the trainer level that you want to accept the rewards for
* @return a PlayerLevelUpRewards object containing information about the items rewarded and unlocked for this level
* @throws RequestFailedException if an exception occurred while sending requests
* @throws InsufficientLevelException if you have not yet reached the desired level
* @see PlayerLevelUpRewards
*/
public PlayerLevelUpRewards acceptLevelUpRewards(int level)
throws RequestFailedException {
// Check if we even have achieved this level yet
if (level > stats.getLevel()) {
throw new InsufficientLevelException();
}
LevelUpRewardsMessage msg = LevelUpRewardsMessage.newBuilder()
.setLevel(level)
.build();
ServerRequest serverRequest = new ServerRequest(RequestType.LEVEL_UP_REWARDS, msg);
api.requestHandler.sendServerRequests(serverRequest, true);
LevelUpRewardsResponse response;
try {
response = LevelUpRewardsResponse.parseFrom(serverRequest.getData());
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
// Add the awarded items to our bag
ItemBag bag = api.inventories.itemBag;
bag.addAwardedItems(response);
// Build a new rewards object and return it
return new PlayerLevelUpRewards(response);
}
/**
* Add currency.
*
* @param name the name
* @param amount the amount
* @throws InvalidCurrencyException the invalid currency exception
*/
public void addCurrency(String name, int amount) throws InvalidCurrencyException {
try {
synchronized (this.lock) {
currencies.put(Currency.valueOf(name), amount);
}
} catch (Exception e) {
throw new InvalidCurrencyException();
}
}
/**
* Check and equip badges.
*
* @throws RequestFailedException if an exception occurred while sending requests
* @deprecated use getMedals, which uses common requests to check for badges
*/
@Deprecated
public void checkAndEquipBadges() throws RequestFailedException {
CheckAwardedBadgesMessage msg = CheckAwardedBadgesMessage.newBuilder().build();
ServerRequest serverRequest = new ServerRequest(RequestType.CHECK_AWARDED_BADGES, msg);
api.requestHandler.sendServerRequests(serverRequest, false);
CheckAwardedBadgesResponse response;
try {
response = CheckAwardedBadgesResponse.parseFrom(serverRequest.getData());
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
this.updateAwardedMedals(response);
}
/**
* Gets currency.
*
* @param currency the currency
* @return the currency
*/
public int getCurrency(Currency currency) {
synchronized (this.lock) {
if (!currencies.containsKey(currency)) {
return 0;
}
return currencies.get(currency);
}
}
/**
* Equips the badges contained in the given response
*
* @param response the response to get badges from
*/
public void updateAwardedMedals(CheckAwardedBadgesResponse response) {
if (response.getSuccess()) {
List<PlayerListener> listeners = api.getListeners(PlayerListener.class);
for (int i = 0; i < response.getAwardedBadgesCount(); i++) {
BadgeType type = response.getAwardedBadges(i);
int level = response.getAwardedBadgeLevels(i);
Medal medal = medals.get(type);
if (medal != null) {
medal.rank = level;
for (PlayerListener listener : listeners) {
listener.onMedalAwarded(api, this, medal);
}
}
}
}
}
public enum Currency {
STARDUST, POKECOIN
}
/**
* Gets raw player data proto
*
* @return Player data
*/
public PlayerData getPlayerData() {
return playerData;
}
/**
* Gets avatar
*
* @return Player Avatar object
*/
public PlayerAvatar getAvatar() {
return avatar;
}
/**
* Gets daily bonus
*
* @return DailyBonus object
*/
public DailyBonus getDailyBonus() {
return dailyBonus;
}
/**
* Gets contact settings
*
* @return ContactSettings object
*/
public ContactSettings getContactSettings() {
return contactSettings;
}
/**
* Gets a map of all currencies
*
* @return map of currencies
*/
public Map<Currency, Integer> getCurrencies() {
return currencies;
}
/**
* Gets player stats
*
* @return stats API object
*/
public Stats getStats() {
if (stats == null) {
return new Stats(PlayerStatsOuterClass.PlayerStats.newBuilder().build());
}
return stats;
}
/**
* Sets the player statistics
*
* @param stats the statistics to apply
* @throws RequestFailedException if a request fails while sending a request
*/
public void setStats(Stats stats) throws RequestFailedException {
int oldLevel = level;
level = stats.getLevel();
if (this.stats != null) {
if (level > oldLevel) {
List<PlayerListener> listeners = api.getListeners(PlayerListener.class);
for (PlayerListener listener : listeners) {
listener.onLevelUp(api, oldLevel, level);
}
acceptLevelUpRewards(level);
}
}
this.stats = stats;
}
/**
* Gets tutorial states
*
* @return TutorialState object
*/
public TutorialState getTutorialState() {
return tutorialState;
}
/**
* @return whether this player has a buddy active
*/
public boolean hasBuddy() {
return buddy != null;
}
/**
* Sets the current buddy
*
* @param pokemon the pokemon to set as your buddy
* @return if this task was successfull
* @throws RequestFailedException if an exception occurred while sending requests
*/
public boolean setBuddy(Pokemon pokemon) throws
RequestFailedException {
SetBuddyPokemonMessageOuterClass.SetBuddyPokemonMessage message = SetBuddyPokemonMessageOuterClass
.SetBuddyPokemonMessage.newBuilder()
.setPokemonId(pokemon.getId())
.build();
ServerRequest request = new ServerRequest(RequestType.SET_BUDDY_POKEMON, message);
api.requestHandler.sendServerRequests(request, true);
try {
SetBuddyPokemonResponse response = SetBuddyPokemonResponse.parseFrom(request.getData());
buddy = new Buddy(api, response.getUpdatedBuddy());
return response.hasUpdatedBuddy();
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
}
/**
* Set the account to legal screen in order to receive valid response
*
* @throws RequestFailedException if an exception occurred while sending requests
*/
public void activateAccount() throws RequestFailedException {
markTutorial(TutorialStateOuterClass.TutorialState.LEGAL_SCREEN);
}
/**
* Setup an avatar for the current account
*
* @throws RequestFailedException if an exception occurred while sending requests
*/
public void setupAvatar() throws RequestFailedException {
SecureRandom random = new SecureRandom();
PlayerGender gender = random.nextInt(100) % 2 == 0 ? PlayerGender.FEMALE : PlayerGender.MALE;
PlayerAvatar avatar = new PlayerAvatar(gender,
random.nextInt(PlayerAvatar.getAvailableSkins()),
random.nextInt(PlayerAvatar.getAvailableHair()),
random.nextInt(PlayerAvatar.getAvailableShirts(gender)),
random.nextInt(PlayerAvatar.getAvailablePants(gender)),
random.nextInt(PlayerAvatar.getAvailableHats()),
random.nextInt(PlayerAvatar.getAvailableShoes()),
random.nextInt(PlayerAvatar.getAvailableEyes()),
random.nextInt(PlayerAvatar.getAvailableBags(gender)));
List<TutorialListener> listeners = api.getListeners(TutorialListener.class);
for (TutorialListener listener : listeners) {
PlayerAvatar listenerAvatar = listener.selectAvatar(api);
if (listenerAvatar != null) {
avatar = listenerAvatar;
break;
}
}
final SetAvatarMessage setAvatarMessage = SetAvatarMessage.newBuilder()
.setPlayerAvatar(avatar.avatar)
.build();
ServerRequest request = new ServerRequest(RequestType.SET_AVATAR, setAvatarMessage);
api.requestHandler.sendServerRequests(request, true);
try {
SetAvatarResponse setAvatarResponse = SetAvatarResponse.parseFrom(request.getData());
playerData = setAvatarResponse.getPlayerData();
updateProfile(playerData);
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
markTutorial(TutorialStateOuterClass.TutorialState.AVATAR_SELECTION);
api.getAssetDigest();
}
/**
* Encounter tutorial complete. In other words, catch the first Pokémon
*
* @throws RequestFailedException if an exception occurred while sending requests
*/
public void encounterTutorialComplete() throws
RequestFailedException {
StarterPokemon starter = StarterPokemon.random();
List<TutorialListener> listeners = api.getListeners(TutorialListener.class);
for (TutorialListener listener : listeners) {
StarterPokemon pokemon = listener.selectStarter(api);
if (pokemon != null) {
starter = pokemon;
break;
}
}
final EncounterTutorialCompleteMessage.Builder builder =
EncounterTutorialCompleteMessage.newBuilder()
.setPokemonId(starter.pokemon);
ServerRequest request = new ServerRequest(RequestType.ENCOUNTER_TUTORIAL_COMPLETE, builder.build());
api.requestHandler.sendServerRequests(request, true);
final GetPlayerMessage getPlayerReqMsg = GetPlayerMessage.newBuilder()
.setPlayerLocale(playerLocale.getPlayerLocale())
.build();
request = new ServerRequest(RequestType.GET_PLAYER, getPlayerReqMsg);
api.requestHandler.sendServerRequests(request, true);
try {
updateProfile(GetPlayerResponse.parseFrom(request.getData()));
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
}
/**
* Setup an user name for our account
*
* @return the claimed codename
* @throws RequestFailedException if an exception occurred while sending requests
*/
public String claimCodeName() throws RequestFailedException {
return claimCodeName(null);
}
/**
* Setup an user name for our account
*
* @param lastFailure the last name used that was already taken; null for first try.
* @return the claimed codename
* @throws RequestFailedException if an exception occurred while sending requests
*/
public String claimCodeName(String lastFailure)
throws RequestFailedException {
if (getPlayerData().getRemainingCodenameClaims() <= 0) {
throw new RuntimeException("You have no remaining codename claims!");
}
String name = randomCodenameGenerator();
List<TutorialListener> listeners = api.getListeners(TutorialListener.class);
for (TutorialListener listener : listeners) {
String listenerName = listener.claimName(api, lastFailure);
if (listenerName != null) {
name = listenerName;
break;
}
}
ClaimCodenameMessage claimCodenameMessage = ClaimCodenameMessage.newBuilder()
.setCodename(name)
.build();
ServerRequest request = new ServerRequest(RequestType.CLAIM_CODENAME, claimCodenameMessage);
api.requestHandler.sendServerRequests(request, true);
String updatedCodename;
try {
ClaimCodenameResponse claimCodenameResponse = ClaimCodenameResponse.parseFrom(request.getData());
if (claimCodenameResponse.getStatus() != ClaimCodenameResponse.Status.SUCCESS) {
return claimCodeName(name);
}
updatedCodename = claimCodenameResponse.getCodename();
if (claimCodenameResponse.hasUpdatedPlayer()) {
updateProfile(claimCodenameResponse.getUpdatedPlayer());
}
if (updatedCodename != null) {
markTutorial(TutorialStateOuterClass.TutorialState.NAME_SELECTION);
final GetPlayerMessage getPlayerReqMsg = GetPlayerMessage.newBuilder()
.setPlayerLocale(playerLocale.getPlayerLocale())
.build();
request = new ServerRequest(RequestType.GET_PLAYER, getPlayerReqMsg);
api.requestHandler.sendServerRequests(request, true);
updateProfile(GetPlayerResponse.parseFrom(request.getData()));
}
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
return updatedCodename;
}
/**
* The last step, mark the last tutorial state as completed
*
* @throws RequestFailedException if an exception occurred while sending requests
*/
public void firstTimeExperienceComplete() throws RequestFailedException {
markTutorial(TutorialStateOuterClass.TutorialState.FIRST_TIME_EXPERIENCE_COMPLETE);
}
/**
* Completes the visit gym tutorial
* @throws RequestFailedException if an exception occurred while sending this request
*/
public void visitGymComplete() throws RequestFailedException {
markTutorial(TutorialStateOuterClass.TutorialState.GYM_TUTORIAL);
}
/**
* Completes the visit pokestop tutorial
* @throws RequestFailedException if an exception occurred while sending this request
*/
public void visitPokestopComplete() throws RequestFailedException {
markTutorial(TutorialStateOuterClass.TutorialState.POKESTOP_TUTORIAL);
}
private void markTutorial(TutorialStateOuterClass.TutorialState state)
throws RequestFailedException {
final MarkTutorialCompleteMessage tutorialMessage = MarkTutorialCompleteMessage.newBuilder()
.addTutorialsCompleted(state)
.setSendMarketingEmails(false)
.setSendPushNotifications(false).build();
ServerRequest request = new ServerRequest(RequestType.MARK_TUTORIAL_COMPLETE, tutorialMessage);
api.requestHandler.sendServerRequests(request, true);
try {
playerData = MarkTutorialCompleteResponse.parseFrom(request.getData()).getPlayerData();
updateProfile(playerData);
} catch (InvalidProtocolBufferException e) {
throw new RequestFailedException(e);
}
}
private static String randomCodenameGenerator() {
final String a = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
final SecureRandom r = new SecureRandom();
final int l = new Random().nextInt(15 - 10) + 10;
StringBuilder sb = new StringBuilder(l);
for (int i = 0; i < l; i++) {
sb.append(a.charAt(r.nextInt(a.length())));
}
return sb.toString();
}
}