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control.lua
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control.lua
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require("util")
require("config")
function check_interfaces()
local entity = array[count]
if entity then
if entity.valid then
if entity.is_connected_to_electric_network() then
local power = 99999999999999999999
entity.power_production = this_power
entity.electric_buffer_size = this_power
end
else
array[count] = nil
end
end
if count >= max then
count = 1
else
count = count + 1
end
end
function check_interfaces()
local entity = array[count]
if entity then
if entity.valid then
if entity.is_connected_to_electric_network() then
local power = 99999999999999999999
entity.power_production = this_power
entity.electric_buffer_size = this_power
end
else
array[count] = nil
end
end
if count >= max then
count = 1
else
count = count + 1
end
end
function built_interface(entity)
if not entity.valid then
return
end
local power = 99999999999999999999
entity.energy = 99999999999999999999
entity.power_production = power
end
script.on_event(
defines.events.on_research_finished,
function(event)
if event.research.name == "any-launch" then
if not remote.interfaces["silo_script"] then
return
end
remote.call("silo_script", "add_tracked_item", "planet-quarry")
remote.call("silo_script", "add_tracked_item", "dark-matter-drones")
remote.call("silo_script", "add_tracked_item", "antithetic-drones")
remote.call("silo_script", "add_tracked_item", "norbornadiene-drones")
remote.call("silo_script", "add_tracked_item", "star-matter-drones")
remote.call("silo_script", "add_tracked_item", "star-stone")
remote.call("silo_script", "add_tracked_item", "star-research")
remote.call("silo_script", "add_tracked_item", "star-uranium")
remote.call("silo_script", "add_tracked_item", "star-lead")
remote.call("silo_script", "add_tracked_item", "star-gold")
remote.call("silo_script", "add_tracked_item", "star-iron")
remote.call("silo_script", "add_tracked_item", "star-copper")
remote.call("silo_script", "add_tracked_item", "star-coal")
remote.call("silo_script", "add_tracked_item", "dark-matter-capsule-empty")
remote.call("silo_script", "add_tracked_item", "antithetical-capsule-empty")
remote.call("silo_script", "add_tracked_item", "norbornadiene-capsule-empty")
remote.call("silo_script", "add_tracked_item", "antithetic-container")
remote.call("silo_script", "add_tracked_item", "asteroid-quarry")
remote.call("silo_script", "add_tracked_item", "antithetic-container")
end
end
)
script.on_init(setup_remote_call)
script.on_configuration_changed(setup_remote_call)
function setup_remote_call()
remote.call(interface_name, "set_show_launched_without_satellite", false)
end
script.on_event(
defines.events.on_research_finished,
function(event)
if event.research.name == "any-launch" then
function setup_remote_call()
remote.call(interface_name, "set_show_launched_without_satellite", false)
end
end
end
)
---------------------------------------------------------
-- Constants
local laser_quarry_period = 256
local laser_quarry_2_period = 128
local laser_quarry_3_period = 64
local laser_quarry_4_period = 32
---------------------------------------------------------
-- Process all ongoing events
function onTick()
if not mixed_ores then
populateMixedOreList()
end
if (game.tick % laser_quarry_period == 0) then
processQuarries(global.laser_quarries)
end
if (game.tick % laser_quarry_2_period == 0) then
processQuarries(global.laser_quarries_2)
end
if (game.tick % laser_quarry_3_period == 0) then
processQuarries(global.laser_quarries_3)
end
if (game.tick % laser_quarry_4_period == 0) then
processQuarries(global.laser_quarries_4)
end
end
function populateMixedOreList()
mixed_ores = {}
for __, ore in pairs(potential_ores) do
if game.item_prototypes[ore] then
table.insert(mixed_ores, ore)
end
end
end
---------------------------------------------------------
-- Initialize various objects
function onInit()
global.laser_quarries = global.laser_quarries or {}
global.laser_quarries_2 = global.laser_quarries_2 or {}
global.laser_quarries_3 = global.laser_quarries_3 or {}
global.laser_quarries_4 = global.laser_quarries_4 or {}
global.laser_quarries_5 = global.laser_quarries_5 or {}
script.on_event(defines.events.on_tick, onTick)
end
script.on_init(onInit)
---------------------------------------------------------
-- On reload, make sure that processing continues
function onLoad()
script.on_event(defines.events.on_tick, onTick)
end
script.on_load(onLoad)
---------------------------------------------------------
-- On mod update,
function onConfigurationChange(change_data)
if global.quarries then
global.laser_quarries = util.table.deepcopy(global.quarries)
global.laser_quarries_2 = util.table.deepcopy(global.quarries)
global.laser_quarries_3 = util.table.deepcopy(global.quarries)
global.laser_quarries_4 = util.table.deepcopy(global.quarries)
global.quarries = nil
end
global.laser_quarries = global.laser_quarries or {}
global.laser_quarries_2 = global.laser_quarries_2 or {}
global.laser_quarries_3 = global.laser_quarries_3 or {}
global.laser_quarries_4 = global.laser_quarries_4 or {}
script.on_event(defines.events.on_tick, onTick)
end
script.on_configuration_changed(onConfigurationChange)
---------------------------------------------------------
-- Keep track of built objects
function builtEntity(event)
local ent = event.created_entity
local name = ent.name
local entity = event.created_entity
if name == "laser-quarry" then
table.insert(global.laser_quarries, ent)
elseif name == "laser-quarry2" then
table.insert(global.laser_quarries_2, ent)
elseif name == "laser-quarry3" then
table.insert(global.laser_quarries_3, ent)
elseif name == "laser-quarry4" then
table.insert(global.laser_quarries_4, ent)
local entity = event.created_entity
elseif entity.name == "geothermal-generator" then
built_interface(entity)
elseif entity.name == "geothermal-generator-mk2" then
built_interface(entity)
elseif entity.name == "geothermal-generator-mk3" then
built_interface(entity)
elseif entity.name == "rtg" then
built_interface(entity)
elseif entity.name == "rtg-mk2" then
built_interface(entity)
elseif entity.name == "rtg-mk3" then
built_interface(entity)
elseif entity.name == "s-reg" then
built_interface(entity)
elseif entity.name == "s-reg-2" then
built_interface(entity)
elseif entity.name == "s-reg-3" then
built_interface(entity)
elseif entity.name == "think-tank" then
built_interface(entity)
elseif entity.name == "think-tank-mk2" then
built_interface(entity)
elseif entity.name == "think-tank-mk3" then
built_interface(entity)
elseif entity.name == "dyson" then
built_interface(entity)
elseif entity.name == "multiverse-tear" then
built_interface(entity)
elseif entity.name == "interstellar-dominion" then
built_interface(entity)
return
end
end
script.on_event(defines.events.on_built_entity, builtEntity)
script.on_event(defines.events.on_robot_built_entity, builtEntity)
script.on_event(defines.events.on_pre_player_mined_item, MinedEntity)
script.on_event(defines.events.on_entity_died, MinedEntity)
script.on_event(defines.events.on_robot_pre_mined, MinedEntity)
---------------------------------------------------------
-- Simulate mining in deep quarries
function processQuarries(quarries)
for index, quarry in pairs(quarries) do
if quarry and quarry.valid then
local inventory = quarry.get_inventory(defines.inventory.item_main)
if result_ore == "mixed" then
ore = insertRandomOre(inventory, ore_per_second)
else
inventory.insert({ name = result_ore, count = ore_per_second })
end
quarry.surface.pollute(quarry.position, deep_mining_pollution)
else
table.remove(quarries, index)
end
end
end
---------------------------------------------------------
-- Random ore if the quarry gives "mixed" ore
function insertRandomOre(inventory)
for i = 3, ore_per_second do
inventory.insert({ name = mixed_ores[math.random(1, #mixed_ores)], count = 1064 })
end
end