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panels.py
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import bpy
class ZT1RenderPanel(bpy.types.Panel):
bl_label = "ZT1 Sprite Rendering"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "render"
def draw(self, context):
self.layout.operator("render.zt1spritesbatch", text='Render all Sprites', icon='RENDER_ANIMATION')
self.layout.operator("render.zt1spritescurrent", text='Render Current Anim', icon='RENDER_ANIMATION')
self.layout.operator("render.zt1generatepalette", text='Generate Color Palette') # , icon='RENDER_ANIMATION')
self.layout.operator("render.zt1spritesconvert", text='Convert Sprites to ZT1') # , icon='RENDER_ANIMATION')
self.layout.operator("render.zt1remaptime", text='Remap Action Time') # , icon='RENDER_ANIMATION')
self.layout.operator("render.zt1blockx", text='Mute Bip01 X Movement')
self.layout.operator("render.zt1blocky", text='Mute Bip01 Y Movement')
self.layout.operator("render.zt1blockz", text='Mute Bip01 Z Movement')