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Player.java
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Player.java
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package eraofbinary;
import java.util.ArrayList;
import java.util.Arrays;
import javafx.application.Platform;
import javafx.beans.property.SimpleStringProperty;
import javafx.scene.input.KeyCode;
import javafx.beans.property.StringProperty;
import javafx.scene.control.Label;
/**
* Functions of the class:
* create players
* handle with both 2P and 3P modes
* hold the players in an array
* bind player's info with TextProperties
* update Player's properties: dataSent, dataReceived, Points, routeData
*/
public class Player {
public static ArrayList<Player> players = new ArrayList<>();
private StringProperty keyProperty = new SimpleStringProperty("Key Field");
private StringProperty receivedProperty = new SimpleStringProperty("Received Field");
private StringProperty pointProperty = new SimpleStringProperty("#");
public static boolean is3Players = false;
public String
key="",
received="",
name;
private int
bitsUsed = 0,
bitsSent = 0,
currentPoint = 0;
public KeyCode key1, key2;
public Player(String playerName){
this.name = playerName;
}
public Player(String playerName, KeyCode key1, KeyCode key2){
this.name = playerName;
this.key1 = key1;
this.key2 = key2;
}
public Player(String playerName,
Label keyLabel, Label receivedLabel, Label points,
KeyCode key1, KeyCode key2){
this.name = playerName;
this.key1 = key1;
this.key2 = key2;
// if(receivedLabel == null) {
// System.out.println("eraofbinary.Player.<init>()");
// }
try {
keyLabel.textProperty().bind(this.keyProperty);
receivedLabel.textProperty().bind(this.receivedProperty);
points.textProperty().bind(this.pointProperty);
} catch (NullPointerException e) {
System.err.println("can not bind key label and received Label");
}
}
public final void updateBitsUsed(){
this.bitsUsed++;
}
public final void updateBitsSent(int bitsSent){
this.bitsSent += bitsSent;
}
public final String getBitsUsedString(){
return Integer.toString(this.bitsUsed);
}
public final String getBitsSentString(){
return Integer.toString(this.bitsSent);
}
public final int getBitsUsed(){
return this.bitsUsed;
}
public final int getBitsSent(){
return this.bitsSent;
}
public final void updateValue(){
this.keyProperty.set(this.key);
this.receivedProperty.set(this.received);
this.pointProperty.set(Integer.toString(this.currentPoint));
}
public static void clearPlayerKeys(){
//clear all player's keys
try {
for(Player checkingPlayer : players) {
//clear Player's keys
checkingPlayer.key = "";
}
} catch (Exception e) {
System.err.println("failed to clear Key");
}
}
public static void clearPlayerReceived(){
//clear all player's Received bits
try {
for(Player checkingPlayer : players) {
//clear Player's Received bits
checkingPlayer.received = "";
}
} catch (Exception e) {
System.err.println("failed to clear Received Keys");
}
}
public static void routeData(){
//route bits between players in a circle
int bitsAvailable = 0; //check if there is bits to route
int numberOfplayers = 0;
if(is3Players) { numberOfplayers = 3; }
else { numberOfplayers = 2; }
//collect sent bits
for(int i = 0; i < numberOfplayers; i++) {
int bitsSent = players.get(i).key.length();
players.get(i).updateBitsSent(bitsSent);
}
//swap Player's keys
try {
String [] sentData;
if(is3Players) {
sentData = new String[] {players.get(0).key, players.get(1).key, players.get(2).key};
} else {
sentData = new String[] {players.get(0).key, players.get(1).key};
}
//print out array
System.out.println(" Player's keys: ");
int count = 1;
for(String key: sentData) {
System.out.println(" " + count + " \\ " + key);
count++;
}
for(Player checkingPlayer : players) {
int index = players.indexOf(checkingPlayer);
try {
checkingPlayer.received = sentData[index-1];
} catch (ArrayIndexOutOfBoundsException e) {
checkingPlayer.received = sentData[players.size() - 1];
}
bitsAvailable += checkingPlayer.received.length();
}
if(bitsAvailable > 0) { Sound.power.play(); }
System.out.println("Routing finished");
} catch (Exception e) {
System.err.println("Routing failed");
}
}
public static void countPoint(){
//Count point
Player previousPlayer;
int index = 0;
for(Player checkingPlayer : players) {
//get previous Player
try{ previousPlayer = players.get(index-1); }
catch (ArrayIndexOutOfBoundsException e) {
previousPlayer = players.get(players.size()-1);
}
index++;
// count point only when players input some bits
if( !checkingPlayer.received.equals("") ) {
Sound.coin.play();
if(checkingPlayer.key.equals(checkingPlayer.received)){
checkingPlayer.currentPoint++;
}else{
previousPlayer.currentPoint++;
}
}
}
//Print out Player's points
System.out.println(" Player's points:");
int count = 1;
for(Player checkingPlayer : players) {
System.out.println(" " + count + " // " + checkingPlayer.currentPoint);
count++;
}
System.out.println("Count finished");
}
public static void updateUI(){
for(Player checkingPlayer : players) {
System.out.println(
Player.players.indexOf(checkingPlayer) + " ||"
+ " bitsUsed: " + checkingPlayer.bitsUsed + " bits Sent: " + checkingPlayer.bitsSent
);
//update UI
Platform.runLater(new Runnable() {
@Override
public void run() {
try {
checkingPlayer.updateValue();
} catch (Exception e) {
System.err.println("cant set Value");
}
}
});
}
}
public static boolean hasWinner(){
int winningPoint = 5;
ArrayList<Player> highestPointPlayers = new ArrayList<>();
if (is3Players) { winningPoint = match3Controller.winningPoint; }
else{ winningPoint = match2Controller.winningPoint; }
//filter Players who have reach the winning point
for (Player checkingPlayer : players) {
if(checkingPlayer.currentPoint >= winningPoint) {
highestPointPlayers.add(checkingPlayer);
}
}
int point1, point2, point3;
switch(highestPointPlayers.size()){
case 0: //There is no one reaches the winningPoint
return false;
case 1: //There is one Player reaches the winningPoint -> Winner
//add to winners list
WonPlayer.addToList(new WonPlayer(highestPointPlayers.get(0).name));
updateWinnerUI("Winner", highestPointPlayers.get(0));
return true;
case 2: //There is Two Players reach the winningPoint
// Compare Who has higher point
point1 = highestPointPlayers.get(0).currentPoint;
point2 = highestPointPlayers.get(1).currentPoint;
if(point1 == point2) {
updateWinnerUI("Draw", highestPointPlayers.get(0));
updateWinnerUI("Draw", highestPointPlayers.get(1));
return true;
} else if (point1 > point2){
//add to winners list
WonPlayer.addToList(new WonPlayer(highestPointPlayers.get(0).name));
updateWinnerUI("Winner", highestPointPlayers.get(0));
return true;
} else {
//add to winners list
WonPlayer.addToList(new WonPlayer(highestPointPlayers.get(1).name));
updateWinnerUI("Winner", highestPointPlayers.get(1));
return true;
}
case 3: //when there is 3 player reach the winningPoint
//they will have the same point -> game is draw
for(Player checkingPlayer : highestPointPlayers) {
updateWinnerUI("Draw", checkingPlayer);
}
return true;
}
for(Player checkingPlayer : players) {
updateWinnerUI("Bug", checkingPlayer);
}
return true;
}
private static void updateWinnerUI(String winOrDrawString, Player winner){
//update winner name to th UI
Platform.runLater(new Runnable() {
@Override public void run() {
winner.receivedProperty.set(winOrDrawString);
winner.keyProperty.set(winner.name);
}
});
}
}